Characters: Difference between revisions
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=Character Classes= | |||
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* Dark Knight | |||
* Dark Knight | * Dark Wizard | ||
* Dark Wizard | * Fairy Elf | ||
* Fairy Elf | * Magic Gladiator | ||
* Magic Gladiator | * Dark Lord | ||
* Dark Lord. | [[File:All Classes New.png]] | ||
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__TOC__ | __TOC__ | ||
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==Dark Knight== | ==Dark Knight== | ||
[[File: | [[File:Dark Knight edit.png]] | ||
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'''Characteristics meaning:''' | '''Characteristics meaning:''' | ||
* '''Strength:''' Respond for damage. The main stat for knight | * '''Strength:''' Respond for damage. The main stat for knight | ||
* '''Agility:''' Respond for defense and attack speed. 15 Agility = +1 speed | * '''Agility:''' Respond for defense and attack speed. 15 Agility = +1 speed | ||
* '''Vitality:''' Respond for HP amount . 1 Vitality = 3 HP | * '''Vitality:''' Respond for HP amount. 1 Vitality = 3 HP | ||
* '''Energy:''' Respond for increase mana, AG and skill power | * '''Energy:''' Respond for increase mana, AG, and skill power | ||
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==Dark Wizard== | ==Dark Wizard== | ||
[[File: | [[File:Dark Wizard edit.png]] | ||
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Mage and range fighter. Can equip staff and shield. Main characteristic - Energy. The | Mage and range fighter. Can equip staff and shield. Main characteristic - Energy. The simplest character for grinding, because of mass skills. With good equipment, and class understanding, can be very competitive character. Have defense skill Mana Shield for all party, which can absorb damage. | ||
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'''Characteristics meaning:''' | '''Characteristics meaning:''' | ||
* '''Strength:''' Strength needs only for wearing items. Very slightly increases damage | * '''Strength:''' Strength needs only for wearing items. Very slightly increases damage | ||
* '''Agility:''' Respond for defense and attack speed. 10 Agility = +1 speed | * '''Agility:''' Respond for defense and attack speed. 10 Agility = +1 speed | ||
* '''Vitality:''' Respond for HP amount 1 Vitality = 2 HP | * '''Vitality:''' Respond for HP amount 1 Vitality = 2 HP | ||
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* SKILL %: 200 + ENE / 10 | * SKILL %: 200 + ENE / 10 | ||
* '''MANA SHIELD ABSORB % :''' ENE / 4000 + MANA / 2500 | * '''MANA SHIELD ABSORB % :''' ENE / 4000 + MANA / 2500 | ||
* '''TELEPORT:''' Increase Defense Rate for 8 times in while teleport using | * '''TELEPORT:''' Increase Defense Rate for 8 times in while teleport using | ||
* '''NOVA:''' | * '''NOVA:''' | ||
DMG 1 SEC: (STR + MANA) / 10 * 1 | * DMG 1 SEC: (STR + MANA) / 10 * 1 | ||
DMG 2 SEC: (STR + MANA) / 10 * 4 | * DMG 2 SEC: (STR + MANA) / 10 * 4 | ||
DMG 4 SEC: (STR + MANA) / 10 * 8 | * DMG 4 SEC: (STR + MANA) / 10 * 8 | ||
DMG 6 SEC: (STR + MANA) / 10 * 20 | * DMG 6 SEC: (STR + MANA) / 10 * 20 | ||
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==Fairy Elf== | ==Fairy Elf== | ||
[[File:Elf.png]] | [[File:Elf edit.png]] | ||
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There are 2 different, Agility and Energy elf:</br> | There are 2 different, Agility and Energy elf:</br> | ||
'''Agility Elf''' - Range and melee fighter. Wearing bow or crossbow. Main characteristic - Agility. Pretty easy for grinding. With good equipment can be good | '''Agility Elf''' - Range and melee fighter. Wearing bow or crossbow. Main characteristic - Agility. Pretty easy for grinding. With good equipment can be good at surviving, but don't have any big hopes to dominate with this class in PvP. Although, is the most powerful character at the start of the game.</br> | ||
'''Energy Elf''' - Support class, which can make stronger other characters. Main characteristic - Energy. For Energy elf grinding you must have Party. But don't worry, almost every party needs Energy elf. Very important class in every PvP events. | '''Energy Elf''' - Support class, which can make stronger other characters. Main characteristic - Energy. For Energy elf grinding, you must have a Party. But don't worry, almost every party needs Energy elf. Very important class in every PvP events. | ||
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==Magic Gladiator== | ==Magic Gladiator== | ||
[[File: | [[File:Magic Gladiator edit.png]] | ||
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Magic Gladiator, which you can evolve as Battle MG or Energy MG.</br> | Magic Gladiator, which you can evolve as Battle MG or Energy MG.</br> | ||
'''Battle MG''' - Battle MG - MG which is using physical damage, melee and mid-range fighter. Can wear two one-hand swords, or one sword with shield. Main characteristic is Strength. Pretty easy for grinding. Have special debuff, which reduce 30% of enemies defense. Have very high damage, but low defense. Due to this, in PvP he is able kill everyone, but also die from everyone.</br> | '''Battle MG''' - Battle MG - MG which is using physical damage, melee and mid-range fighter. Can wear two one-hand swords, or one sword with shield. Main characteristic is Strength. Pretty easy for grinding. Have special debuff, which reduce 30% of enemies defense. Have very high damage, but low defense. Due to this, in PvP he is able to kill everyone, but also die from everyone.</br> | ||
'''Energy MG''' - MG which is using range wizardry damage. Wearing swords, staffs and shield. Main characteristic - Energy. The most easy class for grinding, because of massive AOE Evil Spirit skill and 7 stats per level. Energy MG is very good for grinding, but not so good in PvP. | '''Energy MG''' - MG, which is using range wizardry damage. Wearing swords, staffs and shield. Main characteristic - Energy. The most easy class for grinding, because of massive AOE Evil Spirit skill and 7 stats per level. Energy MG is very good for grinding, but not so good in PvP. | ||
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* MAX: STR / 12 + ENE / 4 + MANA / 60 | * MAX: STR / 12 + ENE / 4 + MANA / 60 | ||
* '''FIRST STRIKE MG'''if you're not attacking anyone in 10 seconds, your next first hit will be with increased damage | * '''FIRST STRIKE MG'''if you're not attacking anyone in 10 seconds, your next first hit will be with increased damage | ||
* MIN: 125% (first hit can't be lower | * MIN: 125% (first hit can't be lower than 125% of damage) | ||
* MAX: 700% (is the maximum increased damage) | * MAX: 700% (is the maximum increased damage) | ||
* MULTIPLIER %: STR / 175 + ENE / 75 | * MULTIPLIER %: STR / 175 + ENE / 75 | ||
* '''MG 32K ALL FORMULAS:''' additional formulas, which switched on only when all stats | * '''MG 32K ALL FORMULAS:''' additional formulas, which switched on only when all stats are 32767 | ||
* DEF: FREE POINTS / 2 | * DEF: FREE POINTS / 2 | ||
* HP: FREE POINTS / 1 | * HP: FREE POINTS / 1 | ||
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==Dark Lord== | ==Dark Lord== | ||
[[File: | [[File:Dark Lord edit.png]] | ||
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Dark Lord, melee and mid-range fighter. Wearing scepter and shield. For this class hard to say, which characteristic are main, because all of them are important. Pretty pleasant character for grinding, because of Dark raven and Dark horse help. Have unique skill, that can summon all party and strong buff, which increase damage. With good equipment can be one of the strongest PvP characters. | Dark Lord, melee and mid-range fighter. Wearing scepter and shield. For this class hard to say, which characteristic are main, because all of them are important. Pretty pleasant character for grinding, because of Dark raven and Dark horse help. Have unique skill, that can summon all party and strong buff, which increase damage. With good equipment, can be one of the strongest PvP characters. | ||
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* '''Agility:''' Respond for defense and attack speed. 15 Agility = +1 speed | * '''Agility:''' Respond for defense and attack speed. 15 Agility = +1 speed | ||
* '''Vitality:''' Respond for HP amount. 1 Vitality = 2 HP | * '''Vitality:''' Respond for HP amount. 1 Vitality = 2 HP | ||
* '''Energy:''' Respond for damage increase, but less | * '''Energy:''' Respond for damage increase, but less than strength. | ||
* '''Command:''' Respond for increase damage of Raven, Horse and "Increase critical damage" buff. | * '''Command:''' Respond for increase damage of Raven, Horse and "Increase critical damage" buff. | ||
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====[[Professions]]==== | ====[[Professions]]==== | ||
Dark Lord -> Lord Emperor | Dark Lord -> Lord Emperor | ||
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* SKILL %: 200 + ENE / 10 | * SKILL %: 200 + ENE / 10 | ||
* '''CRITICAL DAMAGE BUFF DL:''' COM / 10 + ENE / 30 | * '''CRITICAL DAMAGE BUFF DL:''' COM / 10 + ENE / 30 | ||
* '''ELECTRIC SPIKE DL:''' Additional damage, equals to 4% of HP and 16% of party | * '''ELECTRIC SPIKE DL:''' Additional damage, equals to 4% of HP and 16% of party member's mana, which are near to you | ||
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* Mantle of Monarch | * Mantle of Monarch | ||
* Conqueror Wings | * Conqueror Wings | ||
* Cloak of | * Cloak of Dominator | ||
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* Fire Scream | * Fire Scream | ||
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=See Also= | =See Also= | ||
* [[Professions]] | * [[Professions]] |
Revision as of 16:47, 19 November 2024
Character Classes
- Dark Knight
- Dark Wizard
- Fairy Elf
- Magic Gladiator
- Dark Lord
Dark Knight
Knight and melee fighter. Can wear two one-hand swords, or one sword with shield. All characteristics are very important for knights. The most hard class in grinding, but with good equipment and stats, can be one of the strongest character in PvP.
Main information
Creation: instantly
- Stats per level: 5
Stats after creation:
- Strength: 28
- Agility: 20
- Vitality: 25
- Energy: 10
Characteristics meaning:
- Strength: Respond for damage. The main stat for knight
- Agility: Respond for defense and attack speed. 15 Agility = +1 speed
- Vitality: Respond for HP amount. 1 Vitality = 3 HP
- Energy: Respond for increase mana, AG, and skill power
Professions
Dark Knight -> Blade Knight -> Blade Master
Formulas for Dark Knight
- COMBO: STR * 1.3 + MaxHP / 55
- DEFENSE: AGI / 4
- DAMAGE DK:
- MIN: STR / 8
- MAX: STR / 5
- SKILL %: 200 + ENE / 10
- GREATER FORTITUDE % : VIT / 150 + ENE / 300
Weapons
- Axes
- Swords
- Spears
Wings
- Satan Wings
- Wings of Dragon
- Wings of Storm
- Conqueror Wings
- Wings of Flame God
Sets
- Leather
- Bronze
- Scale
- Brass
- Plate
- Red Dragon
- Black Dragon
- Dark Phoenix
- Great Dragon
- Dark knight
- Titan
- Brave
- Stormwing
Main skills
- Shield Defense
- Twisting Slash
- Cyclone
- Rageful Blow
- Greater Fortitude
- Strike of Destruction
Dark Wizard
Mage and range fighter. Can equip staff and shield. Main characteristic - Energy. The simplest character for grinding, because of mass skills. With good equipment, and class understanding, can be very competitive character. Have defense skill Mana Shield for all party, which can absorb damage.
Main information
Creation: instantly
- Stats per level: 5
Stats after creation:
- Strength: 18
- Agility: 18
- Vitality: 15
- Energy: 30
Characteristics meaning:
- Strength: Strength needs only for wearing items. Very slightly increases damage
- Agility: Respond for defense and attack speed. 10 Agility = +1 speed
- Vitality: Respond for HP amount 1 Vitality = 2 HP
- Energy: Respond for increase Mana, AG and wizardry damage
Professions
Dark Wizard -> Soul Master -> Grand Master
Formulas for Dark Wizard
- COMBO: ENE + MaxMana / 2
- DEFENSE: AGI / 4
- DAMAGE DW:
- MIN: STR / 24 + ENE / 9 + MANA / 70
- MAX: STR / 12 + ENE / 4 + MANA / 60
- SKILL %: 200 + ENE / 10
- MANA SHIELD ABSORB % : ENE / 4000 + MANA / 2500
- TELEPORT: Increase Defense Rate for 8 times in while teleport using
- NOVA:
- DMG 1 SEC: (STR + MANA) / 10 * 1
- DMG 2 SEC: (STR + MANA) / 10 * 4
- DMG 4 SEC: (STR + MANA) / 10 * 8
- DMG 6 SEC: (STR + MANA) / 10 * 20
Weapons
- Staffs
Wings
- Angel Wings
- Wings of Soul
- Wings of Space time
- Devil & Angel Wings
- Wings of Elysiun
Sets
- Pad
- Bone
- Sphinx
- Legendary
- Eclipse
- Grand Soul
- Dark Soul
- Venom Mist
- Hades
- Dark Devil
Main skills
- Teleport
- Mana shield
- Decay
- Ice Storm
- Lighting
- Evil Spirit
- Aqua Beam
- Expansion of wizardry
Fairy Elf
There are 2 different, Agility and Energy elf:
Agility Elf - Range and melee fighter. Wearing bow or crossbow. Main characteristic - Agility. Pretty easy for grinding. With good equipment can be good at surviving, but don't have any big hopes to dominate with this class in PvP. Although, is the most powerful character at the start of the game.
Energy Elf - Support class, which can make stronger other characters. Main characteristic - Energy. For Energy elf grinding, you must have a Party. But don't worry, almost every party needs Energy elf. Very important class in every PvP events.
Main information
Creation: instantly
- Stats per level: 5
Stats after creation:
- Strength: 22
- Agility: 25
- Vitality: 20
- Energy: 15
Characteristics meaning:
- Strength: Respond for damage, but less preferred compared to Agility
- Agility: Respond for defense, damage and attack speed. 50 Agility = +1 speed
- Vitality: Respond for HP amount, and partially for defense. 1 Vitality = 2 HP
- Energy: Respond for gain all buff skills (Heal, Def, Dmg, Combo)
Professions
Fairy Elf -> Muse Elf -> High Elf
Formulas for Fairy Elf
- COMBO: STR / 3 + AGI / 2 + ENE / 3 + DefenseSuccessRate * 3
- DEFENSE: AGI / 7 + VIT / 11
- DAMAGE ELF:
- MIN: (STR + AGI) / 4 + VIT / 15 + ENE / 6
- MAX: (STR + AGI) / 2 + VIT / 8 + ENE / 3
- BUFFS ELF:
- HEAL: ENE / 15 + MANA / 9
- DEF: ENE / 24 + MANA / 18
- DMG: ENE / 21 + MANA / 15
- RAGEFULL STRIKES ELF: MANA / 10
Weapons
- Bows
- Crossbows
- elf-maces
- low level swords
Wings
- Fairy Wings
- Wings of Spirit
- Wings of Illusion
- Devil & Angel Wings
- Wings of Celestial Body
Sets
- Vine
- Silk
- Wind
- Spirit
- Guardian
- Iris
- Divine
- Red Spirit
- Sylphid Ray
- Faith
- Seraphim
- Rune Light
Main skills
- Multi-shot
- Ice arrow
- Triple-shot
- Elf buffs
Magic Gladiator
Magic Gladiator, which you can evolve as Battle MG or Energy MG.
Battle MG - Battle MG - MG which is using physical damage, melee and mid-range fighter. Can wear two one-hand swords, or one sword with shield. Main characteristic is Strength. Pretty easy for grinding. Have special debuff, which reduce 30% of enemies defense. Have very high damage, but low defense. Due to this, in PvP he is able to kill everyone, but also die from everyone.
Energy MG - MG, which is using range wizardry damage. Wearing swords, staffs and shield. Main characteristic - Energy. The most easy class for grinding, because of massive AOE Evil Spirit skill and 7 stats per level. Energy MG is very good for grinding, but not so good in PvP.
Main information
Creation: After you reach 150 level by other character on account
- Stats per level: 7
Stats after creation:
- Strength: 26
- Agility: 26
- Vitality: 26
- Energy: 26
Characteristics meaning:
- Strength: Respond for physical damage. Main characteristic for Battle MG.
- Agility: Respond for defense and attack speed. 15 Agility = +1 speed
- Vitality: Respond for HP amount, and partially for defense and damage. 1 Vitality = 2 HP
- Energy: Respond for skills gain (for Energy MG only)
Professions
Magic Gladiator -> Duel Master
Formulas for Magic Gladiator
- COMBO: STR + ENE + MaxMana / 4 + MaxHP / 50
- DEFENSE: AGI / 4 + VIT / 14
- DAMAGE Battle MG:
- MIN: STR / 6 + VIT / 14 + ENE / 12
- MAX: STR / 4 + VIT / 7 + ENE / 6
- DAMAGE Energy MG:
- MIN: STR / 24 + ENE / 9 + MANA / 70
- MAX: STR / 12 + ENE / 4 + MANA / 60
- FIRST STRIKE MGif you're not attacking anyone in 10 seconds, your next first hit will be with increased damage
- MIN: 125% (first hit can't be lower than 125% of damage)
- MAX: 700% (is the maximum increased damage)
- MULTIPLIER %: STR / 175 + ENE / 75
- MG 32K ALL FORMULAS: additional formulas, which switched on only when all stats are 32767
- DEF: FREE POINTS / 2
- HP: FREE POINTS / 1
- PHYS DMG MIN: FREE POINTS / 8
- PHYS DMG MAX: FREE POINTS / 4
Weapons
- Axes
- Swords
- Spears
- Staffs
Wings
- Satan Wings
- Angel Wings
- Wings of Darkness
- Wings of Hurricane
- Conqueror Wings
- Devil & Angel Wings
- Wings of Annihilation
Sets
- Leather
- Pad
- Bronze
- Bone
- Scale
- Sphinx
- Brass
- Plate
- Red Dragon
- Legendary
- Storm Crow
- Valiant
- Thunder
- Hurricane
- Volcano
- Phantom
- Magic Knight
Main skills
Battle MG
- Power Slash
- Fire Slash
- Flame Strike
- Spiral Slash
Energy MG
- Lighting
- Poison
- Evil Spirit
- Gigantic Storm
Dark Lord
Dark Lord, melee and mid-range fighter. Wearing scepter and shield. For this class hard to say, which characteristic are main, because all of them are important. Pretty pleasant character for grinding, because of Dark raven and Dark horse help. Have unique skill, that can summon all party and strong buff, which increase damage. With good equipment, can be one of the strongest PvP characters.
Main information
Creation: After one of your account character reach 220 level
- Stats per level: 7
Stats after creation:
- Strength: 26
- Agility: 20
- Vitality: 20
- Energy: 15
- Command: 25
Characteristics meaning:
- Strength: Respond for damage.
- Agility: Respond for defense and attack speed. 15 Agility = +1 speed
- Vitality: Respond for HP amount. 1 Vitality = 2 HP
- Energy: Respond for damage increase, but less than strength.
- Command: Respond for increase damage of Raven, Horse and "Increase critical damage" buff.
Professions
Dark Lord -> Lord Emperor
Formulas for Dark Lord
- COMBO: STR + ENE/2 + COM / 2 + AG / 2
- DEFENSE: AGI / 5
- DAMAGE DL:
- STR / 17 + ENE / 35
- STR / 8 + ENE / 27
- SKILL %: 200 + ENE / 10
- CRITICAL DAMAGE BUFF DL: COM / 10 + ENE / 30
- ELECTRIC SPIKE DL: Additional damage, equals to 4% of HP and 16% of party member's mana, which are near to you
Weapons
- Maces
Wings
- Cape of Lord
- Mantle of Monarch
- Conqueror Wings
- Cloak of Dominator
Sets
- Leather
- Bronze
- Scale
- Light plate
- Admantine
- Dark Steel
- Glorious
- Dark Master
- Sunlight
- Paewang
- Ambition
Main skills
- Fire Burst
- Earth-shake
- Summon
- Increase critical damage
- Fire Scream