Translations:Jewel of Harmony and Harmony Options/9/en: Difference between revisions
Jump to navigation
Jump to search
(Importing a new version from external source) |
(Importing a new version from external source) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
====Harmony options for Weapons==== | |||
{| class="wikitable" style="text-align: center;" | |||
|+ | |||
|- | |||
! Level !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13 | |||
|- | |||
| Min. Attack increase || 3 || 5 || 7 || 9 || 11 || 13 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 | |||
|- | |||
| Max. Attack increase || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105 | |||
|- | |||
| Required agility decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135 | |||
|- | |||
| Required strength decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135 | |||
|- | |||
| Attack increase (Min) || || || || || || || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 85 | |||
|- | |||
| Critical damage increase || || || || || || || 20 || 30 || 40 || 50 || 100 || 110 || 120 || 135 | |||
|- | |||
| Skill attack increase || || || || || || || || || || 45 || 55 || 65 || 75 || 100 | |||
|- | |||
| Attack success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250 | |||
|- | |||
| SD decrement increase || || || || || || || || || || 3 || 5 || 8 || 15 || 20 | |||
|- | |||
| SD bypass rate || || || || || || || || || || || || || || 10 | |||
|} | |||
'''Min attack increase''' - increase of a minimum damage on the weapon</br> | |||
'''Max attack increase''' - increase of a maximum damage on the weapon</br> | |||
'''Require agility decrease''' - minimum agility requirements decrease</br> | |||
'''Reqired strength decrease''' - minimum strength requirements decrease</br> | |||
'''Attack increase(Min, Max)''' - total weapon damage increase</br> | |||
'''Critical damage increase''' - critical damage increase</br> | |||
'''Skill attack increase''' - damage increase when using skills</br> | |||
'''Attack success rate increase(PVP)''' - increase Attack rate PVP</br> | |||
'''SD decrement increase''' - SD damage absorb decrease</br> | |||
'''SD bypass rate''' - chance to deal full damage, ignoring SD |
Latest revision as of 12:38, 27 November 2024
Harmony options for Weapons
Level | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Min. Attack increase | 3 | 5 | 7 | 9 | 11 | 13 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
Max. Attack increase | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 60 | 70 | 80 | 105 |
Required agility decrease | 5 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 135 |
Required strength decrease | 5 | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | 120 | 135 |
Attack increase (Min) | 10 | 20 | 30 | 40 | 50 | 60 | 70 | 85 | ||||||
Critical damage increase | 20 | 30 | 40 | 50 | 100 | 110 | 120 | 135 | ||||||
Skill attack increase | 45 | 55 | 65 | 75 | 100 | |||||||||
Attack success rate increase (PVP) | 50 | 100 | 150 | 200 | 250 | |||||||||
SD decrement increase | 3 | 5 | 8 | 15 | 20 | |||||||||
SD bypass rate | 10 |
Min attack increase - increase of a minimum damage on the weapon
Max attack increase - increase of a maximum damage on the weapon
Require agility decrease - minimum agility requirements decrease
Reqired strength decrease - minimum strength requirements decrease
Attack increase(Min, Max) - total weapon damage increase
Critical damage increase - critical damage increase
Skill attack increase - damage increase when using skills
Attack success rate increase(PVP) - increase Attack rate PVP
SD decrement increase - SD damage absorb decrease
SD bypass rate - chance to deal full damage, ignoring SD