Translations:Master x1/10/en: Difference between revisions
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We want to achieve a more even distribution of game currency among all players of the server. Therefore, '''every reset''' our players receive a small amount of '''bonuses''', and as you move through the resets, this number increases. As a result, absolutely all players will have access to the main game currency, but in small amounts. This is an excellent way '''to stimulate trading''' between players, because all the players who are doing resets automatically acquire bonuses and become potential buyers.</br> | <li>We want to achieve a more even distribution of game currency among all players of the server. Therefore, '''every reset''' our players receive a small amount of '''bonuses''', and as you move through the resets, this number increases. As a result, absolutely all players will have access to the main game currency, but in small amounts. This is an excellent way '''to stimulate trading''' between players, because all the players who are doing resets automatically acquire bonuses and become potential buyers.</br></li> | ||
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