Translations:Jewel of Harmony and Harmony Options/9/en: Difference between revisions

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====Harmony options for Weapons====
{| class="wikitable" style="text-align: center;"
|+
|-
! Level !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13
|-
| Min. Attack increase || 3 || 5 || 7 || 9 || 11 || 13 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50
|-
| Max. Attack increase || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105
|-
| Required agility decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
| Required strength decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
| Attack increase (Min) || || || || || || || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 85
|-
| Critical damage increase || || || || || || || 20 || 30 || 40 || 50 || 100 || 110 || 120 || 135
|-
| Skill attack increase || || || || || || || || || || 45 || 55 || 65 || 75 || 100
|-
| Attack success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250
|-
| SD decrement increase || || || || || || || || || || 3 || 5 || 8 || 15 || 20
|-
| SD bypass rate || || || || || || || || || || || || || || 10
|}
'''Min attack increase''' - increase of a minimum damage on the weapon</br>
'''Max attack increase''' - increase of a maximum damage on the weapon</br>
'''Require agility decrease''' - minimum agility requirements decrease</br>
'''Reqired strength decrease''' - minimum strength requirements decrease</br>
'''Attack increase(Min, Max)''' - total weapon damage increase</br>
'''Critical damage increase''' - critical damage increase</br>
'''Skill attack increase''' - damage increase when using skills</br>
'''Attack success rate increase(PVP)''' - increase Attack rate PVP</br>
'''SD decrement increase''' - SD damage absorb decrease</br>
'''SD bypass rate''' - chance to deal full damage, ignoring SD

Latest revision as of 12:38, 27 November 2024

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Message definition (Jewel of Harmony and Harmony Options)
====Harmony options for Weapons====
{| class="wikitable" style="text-align: center;"
|+
|-
! Level !! 0 !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10 !! 11 !! 12 !! 13
|-
| Min. Attack increase || 3 || 5 || 7 || 9 || 11 || 13 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50
|-
| Max. Attack increase || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105
|-
| Required agility decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
| Required strength decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
| Attack increase (Min) || || || || || || || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 85
|-
| Critical damage increase || || || || || || || 20 || 30 || 40 || 50 || 100 || 110 || 120 || 135
|-
| Skill attack increase || || || || || || || || || || 45 || 55 || 65 || 75 || 100
|-
| Attack success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250
|-
| SD decrement increase || || || || || || || || || || 3 || 5 || 8 || 15 || 20
|-
| SD bypass rate || || || || || || || || || || || || || || 10
|}
'''Min attack increase''' - increase of a minimum damage on the weapon</br>
'''Max attack increase''' - increase of a maximum damage on the weapon</br>
'''Require agility decrease''' - minimum agility requirements decrease</br>
'''Reqired strength decrease''' - minimum strength requirements decrease</br>
'''Attack increase(Min, Max)''' - total weapon damage increase</br>
'''Critical damage increase''' - critical damage increase</br>
'''Skill attack increase''' - damage increase when using skills</br>
'''Attack success rate increase(PVP)''' - increase Attack rate PVP</br>
'''SD decrement increase''' - SD damage absorb decrease</br>
'''SD bypass rate''' - chance to deal full damage, ignoring SD

Harmony options for Weapons

Level 0 1 2 3 4 5 6 7 8 9 10 11 12 13
Min. Attack increase 3 5 7 9 11 13 15 20 25 30 35 40 45 50
Max. Attack increase 5 10 15 20 25 30 35 40 45 50 60 70 80 105
Required agility decrease 5 10 20 30 40 50 60 70 80 90 100 110 120 135
Required strength decrease 5 10 20 30 40 50 60 70 80 90 100 110 120 135
Attack increase (Min) 10 20 30 40 50 60 70 85
Critical damage increase 20 30 40 50 100 110 120 135
Skill attack increase 45 55 65 75 100
Attack success rate increase (PVP) 50 100 150 200 250
SD decrement increase 3 5 8 15 20
SD bypass rate 10

Min attack increase - increase of a minimum damage on the weapon
Max attack increase - increase of a maximum damage on the weapon
Require agility decrease - minimum agility requirements decrease
Reqired strength decrease - minimum strength requirements decrease
Attack increase(Min, Max) - total weapon damage increase
Critical damage increase - critical damage increase
Skill attack increase - damage increase when using skills
Attack success rate increase(PVP) - increase Attack rate PVP
SD decrement increase - SD damage absorb decrease
SD bypass rate - chance to deal full damage, ignoring SD