Translations:Castle Siege/16/en: Difference between revisions
Jump to navigation
Jump to search
(Importing a new version from external source) |
(Importing a new version from external source) |
||
(One intermediate revision by the same user not shown) | |||
Line 1: | Line 1: | ||
*When invading team's guild member (including united guild) gets killed, he will | *When the invading team's guild member (including the united guild) gets killed, he will respawn nearer the battle zone. | ||
*Can only be used by the invading team. | *Can only be used by the invading team. | ||
*Due to its special powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at a certain time. | |||
*Due to its special powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at | |||
*Life Stones can be destroyed when attacked by the invading/defending teams. | *Life Stones can be destroyed when attacked by the invading/defending teams. | ||
*Life Stones cannot be used more than 3 times per siege. |
Latest revision as of 19:44, 25 July 2024
- When the invading team's guild member (including the united guild) gets killed, he will respawn nearer the battle zone.
- Can only be used by the invading team.
- Due to its special powers, it will restore HP/MP/AG to the invading team's characters around it (3 tiles) at a certain time.
- Life Stones can be destroyed when attacked by the invading/defending teams.
- Life Stones cannot be used more than 3 times per siege.