Game systems: Difference between revisions
No edit summary |
No edit summary |
||
(18 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
<languages></languages> | <languages></languages> | ||
<translate> | <translate> | ||
= | <!--T:1--> | ||
=Game Systems= | |||
__TOC__ | __TOC__ | ||
<!--T:2--> | |||
===Party system=== | ===Party system=== | ||
'''Game in Party''' - play is an aspect of MU game play in which different characters can form a group and adventure in the vast world of MU together and get levels much faster</br> | '''Game in Party''' - play is an aspect of MU game play in which different characters can form a group and adventure in the vast world of MU together and get levels much faster.</br> | ||
[[File: | [[File:Party_System_New.png|700px]] | ||
<!--T:3--> | |||
Player can create party starting from level 6, and join other parties from any level. | Player can create party starting from level 6, and join other parties from any level. | ||
Parties can have a maximum of 5 members. | Parties can have a maximum of 5 members. | ||
<!--T:4--> | |||
All kinds of /party are working correctly on all our servers. It is especially effective to level up in groups on low-class and mid-class monsters, while the strongest monsters and bosses are most effective to be hunted solo. | All kinds of /party are working correctly on all our servers. It is especially effective to level up in groups on low-class and mid-class monsters, while the strongest monsters and bosses are most effective to be hunted solo. | ||
For the gain of extra experience each party member needs to represent a different character class : | <!--T:5--> | ||
For the gain of extra experience, each party member needs to represent a different character class: | |||
* '''Bronze:''' 3 classes and 110% experience gain for everyone | * '''Bronze:''' 3 classes and 110% experience gain for everyone | ||
* '''Silver:''' 4 classes and 120% experience gain for everyone | * '''Silver:''' 4 classes and 120% experience gain for everyone | ||
* '''Gold:''' 5 classes and 130% experience gain for everyone | * '''Gold:''' 5 classes and 130% experience gain for everyone | ||
<!--T:6--> | |||
For monsters who are above level 64, additional experience is added. The stronger the monster, the higher it’s level. The formula for extra experience itself is different for parties and solo hunting to encourage fights for the stronger monsters and bosses rather than just kill the monsters collectively. | For monsters who are above level 64, additional experience is added. The stronger the monster, the higher it’s level. The formula for extra experience itself is different for parties and solo hunting to encourage fights for the stronger monsters and bosses rather than just kill the monsters collectively. | ||
<!--T:7--> | |||
'''Solo:''' Exp = Exp + (Monsters level - 64) * (Monsters level / 4)</br> | '''Solo:''' Exp = Exp + (Monsters level - 64) * (Monsters level / 4)</br> | ||
'''In a group:''' Exp = Exp + (Monsters level - 64) * (Monsters level / 7) | '''In a group:''' Exp = Exp + (Monsters level - 64) * (Monsters level / 7) | ||
In this way the added experience is higher if the monsters are killed solo | <!--T:8--> | ||
In this way, the added experience is higher if the monsters are killed solo | |||
'''How to create a Party | <!--T:9--> | ||
'''How to create a Party''' | |||
For this action write in chat box '''"/party"''', and move cursor to the player, which you want to invite to the party. You must be near to this player. Player who received your invite, can accept or decline it. | <!--T:10--> | ||
For this action, write in chat box '''"/party"''', and move cursor to the player, which you want to invite to the party. You must be near to this player. Player, who received your invite, can accept or decline it. | |||
<!--T:11--> | |||
You may receive party invites constantly while playing. If you do not want to be bothered, you can flag your '''"Request Off"''' option by typing /Request off. If you want to join a party again or simply accept invites, just turn it back to "Request On" by typing '''/Request on'''. | You may receive party invites constantly while playing. If you do not want to be bothered, you can flag your '''"Request Off"''' option by typing /Request off. If you want to join a party again or simply accept invites, just turn it back to "Request On" by typing '''/Request on'''. | ||
<!--T:12--> | |||
You can leave the party anytime during party play. In order to leave a party, press '''"P"''' and then click the X button on the party information window. | You can leave the party anytime during party play. In order to leave a party, press '''"P"''' and then click the X button on the party information window. | ||
<!--T:13--> | |||
To chat with your party mates, put the '''"~"'''sign in front of every message you want only them to see.</br> | To chat with your party mates, put the '''"~"'''sign in front of every message you want only them to see.</br> | ||
Example: "~i love mu.bless.gs !" | Example: "~i love mu.bless.gs !" | ||
<!--T:14--> | |||
===Trade system=== | ===Trade system=== | ||
Trading is an important aspect of the game. This can improve your personal relationships with other players and help you improve your equipment. | Trading is an important aspect of the game. This can improve your personal relationships with other players and help you improve your equipment. | ||
While playing [ | <!--T:15--> | ||
While playing [https://mu.bless.gs/ MU Bless Online], you may encounter certain situations in which trading Zen, a form of currency used in MU, or the trading of items with other players will be necessary.</br> | |||
Come up closer to the player, with which you want to trade, move cursor on him and write command "/trade" in chat box. This player can accept or decline your request.</br> | Come up closer to the player, with which you want to trade, move cursor on him and write command "/trade" in chat box. This player can accept or decline your request.</br> | ||
'''Warning''' notice system, appears when player have changed the item, which he was previously placed into the trading box. Also this system will disable "trading button" for 10 seconds. | '''Warning''' notice system, appears when player have changed the item, which he was previously placed into the trading box. Also, this system will disable "trading button" for 10 seconds. | ||
You can also trade via [ | <!--T:16--> | ||
You can also trade via [https://mu.bless.gs/index.php?page=market market] on website, via [https://forum.bless.gs/index.php?/forum/103-market/ forum market] and via corresponding [https://discord.gg/bless-universe-350278329749995533 Discord] channels. | |||
<!--T:17--> | |||
===Personal Store=== | ===Personal Store=== | ||
'''Personal Store''' is a new feature of Bless | '''Personal Store''' is a new feature of MU Bless Online. It allows players to vend their items for an amount of zen that they assign to it. The Personal Store can be activated upon reaching level 6 and will stay open even if you are moving around the map. | ||
<!--T:18--> | |||
'''Opening the Personal Store'''</br> | '''Opening the Personal Store'''</br> | ||
[[File: | [[File:Personal_store_Atack.png|350px]] | ||
To activate the personal store, you need to open your inventory and click the treasure chest icon on the lower right of your inventory screen. Once open, you can drag and drop items from your inventory into the personal store. Upon doing this the game will ask you for the price at which you would like to sell the item you placed into the personal store window. If there are existing items in the personal store, you can change the value of the items in the store by right-clicking on the item. This will open a window indicating what price you would like to vend the item for. | <!--T:19--> | ||
To activate the personal store, you need to open your inventory and click the treasure chest icon on the lower right of your inventory screen. Once open, you can drag and drop items from your inventory into the personal store. Upon doing this, the game will ask you for the price at which you would like to sell the item you placed into the personal store window. If there are existing items in the personal store, you can change the value of the items in the store by right-clicking on the item. This will open a window indicating what price you would like to vend the item for. | |||
To change the name of the personal store you can left-click the window on top of the store labeled "Enter the store name". You can enter a store name from 1 to 18 characters long. | <!--T:20--> | ||
To change the name of the personal store, you can left-click the window on top of the store labeled "Enter the store name". You can enter a store name from 1 to 18 characters long. | |||
After you have placed the designated amounts for the items that you want to sell and have named your store you can open the store by clicking the Open button at the bottom of the personal store. You will be asked for confirmation to open the store. | <!--T:21--> | ||
After you have placed the designated amounts for the items that you want to sell and have named your store, you can open the store by clicking the Open button at the bottom of the personal store. You will be asked for confirmation to open the store. | |||
<!--T:22--> | |||
'''Warning:''' Please check the prices of items that you are vending on your store as items sold in this manner are considered final transactions. | '''Warning:''' Please check the prices of items that you are vending on your store as items sold in this manner are considered final transactions. | ||
<!--T:23--> | |||
'''Buying goods from the personal store''' | '''Buying goods from the personal store''' | ||
To buy goods from the personal store you will have to open your command menu and activate your buy button, then highlight it on the player selling the items and right-click on the player. | <!--T:24--> | ||
To buy goods from the personal store, you will have to open your command menu and activate your buy button, then highlight it on the player selling the items and right-click on the player. | |||
When the personal store opens, you can drag items onto your inventory and it will deduct an appropriate amount of zen from your character. | <!--T:25--> | ||
When the personal store opens, you can drag items onto your inventory, and it will deduct an appropriate amount of zen from your character. | |||
<!--T:26--> | |||
===Guild system=== | ===Guild system=== | ||
Guilds | Guilds gameplay is an important part of the MU Bless Online game. They create communities for players whose goals are to help each other inside the game. Some guilds are also created to unite powerful players together. Guild rules differ depending on the guild master or the rules that were set during the creation of the guild. | ||
One of the main feature of our server - [ | One of the main feature of our server - <span class="plainlinks">[https://wiki.bless.gs/index.php?title=Special_Guild_Abilities Guild Buff]</span>. | ||
<!--T:27--> | |||
'''How you create guild'''</br> | '''How you create guild'''</br> | ||
[[File:Guild | [[File:Guild Master New.png|350px]] | ||
It's quite simple. You need to find "Guild master" NPC in Devias and create guild. Of course there are some requirements. | <!--T:28--> | ||
It's quite simple. You need to find "Guild master" NPC in Devias and create guild. Of course, there are some requirements. | |||
* Player must reach 350 level or higher. | * Player must reach 350 level or higher. | ||
* No spaces in guild name. | * No spaces in guild name. | ||
* Maximum length of guild name - 10 letters. | * Maximum length of guild name - 10 letters. | ||
<!--T:29--> | |||
'''Mini FAQ about guild'''</br> | '''Mini FAQ about guild'''</br> | ||
Maximum capacity of guild can be from 20 to 80 members (different from servers)</br> | *Maximum capacity of guild can be from 20 to 80 members (different from servers)</br> | ||
Guild menu opens by "G" button | *Guild menu opens by "G" button</br> | ||
To join the guild, you need to write "/guild" command in chat box and move mouse cursor to the Guild Master | *To join the guild, you need to write "/guild" command in chat box and move mouse cursor to the Guild Master</br> | ||
To propose a Guild Duel, type "/war (name of guild)"</br> | *To propose a Guild Duel, type "/war (name of guild)"</br> | ||
To propose a Battle soccer challenge, type "/battlsoccer (name of guild)"</br> | *To propose a Battle soccer challenge, type "/battlsoccer (name of guild)"</br> | ||
Guild Masters can put notes for the guild by using @> then the message | *Guild Masters can put notes for the guild by using @> then the message | ||
<!--T:30--> | |||
In order to cancel/disband a guild you have just created, press "G" and then "Cancel". The canceled guild cannot be restored, so you should be careful when canceling it. If you are already a guild member, not a master, and you wish to leave the guild you are currently in, you should press the button "Leave", instead of "Cancel". Unlike cancellation, leaving a guild will allow you to rejoin if the said guild is still available. | In order to cancel/disband a guild you have just created, press "G" and then "Cancel". The canceled guild cannot be restored, so you should be careful when canceling it. If you are already a guild member, not a master, and you wish to leave the guild you are currently in, you should press the button "Leave", instead of "Cancel". Unlike cancellation, leaving a guild will allow you to rejoin if the said guild is still available. | ||
<!--T:31--> | |||
'''Guild Alliance'''</br> | '''Guild Alliance'''</br> | ||
Guild alliances allow guilds to form alliances with each other and is a requirement for a guild to take over the dragon castle in the Valley of Loren. | Guild alliances allow guilds to form alliances with each other and is a requirement for a guild to take over the dragon castle in the Valley of Loren. | ||
To determine the main guild for an alliance the sub-guilds must be the | <!--T:32--> | ||
To determine the main guild for an alliance, the sub-guilds must be the ones to request an alliance with the main guild. | |||
<!--T:33--> | |||
Main Guild - The main guild's guild master will be considered the lord of the castle when the alliance takes over the castle. | Main Guild - The main guild's guild master will be considered the lord of the castle when the alliance takes over the castle. | ||
Allied Guilds - are considered support guilds or extensions that can help to capture the castle. | Allied Guilds - are considered support guilds or extensions that can help to capture the castle. | ||
Allied guilds' names will appear in green to indicate your alliance to them. | Allied guilds' names will appear in green to indicate your alliance to them. | ||
More about alliances you can read [ | More about alliances you can read <span class="plainlinks">[https://wiki.bless.gs/index.php?title=Guild_Debuff here].</span> | ||
<!--T:34--> | |||
'''Guild Hostility'''</br> | '''Guild Hostility'''</br> | ||
Guilds can now declare hostilities towards other guilds. When this is enabled all members of the opposing guild will appear as they are flagged for PK and no penalty will be given for attacking and killing members of the opposing guild. Hostile guilds' names will appear red on your screen as if they were flagged as an outlaw. Attacking and defeating hostile guild members will not flag you as an outlaw. | Guilds can now declare hostilities towards other guilds. When this is enabled all members of the opposing guild will appear as they are flagged for PK and no penalty will be given for attacking and killing members of the opposing guild. Hostile guilds' names will appear red on your screen as if they were flagged as an outlaw. Attacking and defeating hostile guild members will not flag you as an outlaw. | ||
<!--T:35--> | |||
===PvP=== | ===PvP=== | ||
'''Player versus player (PvP)''' system allows players to settle their own differences. Playing the hunter or the hunted adds flavor to the game. | '''Player versus player (PvP)''' system allows players to settle their own differences. Playing the hunter or the hunted adds flavor to the game. | ||
<!--T:36--> | |||
'''Battle System'''</br> | '''Battle System'''</br> | ||
[[File:PVP.jpg]] | [[File:PVP.jpg]] | ||
Through Bless | <!--T:37--> | ||
This prevents rampant kill stealing (where players keep following you and killing your enemies to steal exp and items) and lets players settle disputes among themselves | Through MU Bless Online's advanced PK (Player-Killing) system, players can readily engage each other in combat (you can find some non-pvp maps, when you can't fight with other players).</br> | ||
This prevents rampant kill stealing (where players keep following you and killing your enemies to steal exp and items) and lets players settle disputes among themselves. | |||
<!--T:38--> | |||
Press Ctrl + Mouse Click to force attack</br> | Press Ctrl + Mouse Click to force attack</br> | ||
It is simple to attack another player. While pressing the CTRL key, click the left mouse button over a character, allowing you to forcibly attack another player. | It is simple to attack another player. While pressing the CTRL key, click the left mouse button over a character, allowing you to forcibly attack another player. | ||
<!--T:39--> | |||
'''Self-Defense System'''</br> | '''Self-Defense System'''</br> | ||
If you are attacked by an enemy without provocation, your character's self defense becomes activated. A character whose self defense is activated will not be penalized even though he kills the attacker in self-defense. In the event that an attacker wins a battle, the attacker will be penalized. | If you are attacked by an enemy without provocation, your character's self defense becomes activated. A character whose self defense is activated will not be penalized even though he kills the attacker in self-defense. In the event that an attacker wins a battle, the attacker will be penalized. | ||
<!--T:40--> | |||
'''Murderer status'''</br> | '''Murderer status'''</br> | ||
Each player | Each player starts from Commoner status. With each kill you will increase your murder status. Together with that, your nickname will also change color. After each kill you will earn penalty points. When you have murder status, you won't be able to buy anything from NPC stores. With phonoman status, you won't be able to using "/move" commands. | ||
<!--T:42--> | |||
If a player with commoner status kills another player with a phonoman status, from phonoman will drop a part of his zen. | If a player with commoner status kills another player with a phonoman status, from phonoman will drop a part of his zen. | ||
<!--T:43--> | |||
===Quests=== | ===Quests=== | ||
'''Change | '''Change - <span class="plainlinks">[[Professions]]</span>''' | ||
Each class in game | <!--T:44--> | ||
Each class in the game has its own evolution. Some classes have 3 professions (Knight, Mage, Elf), and others have 2 professions (Magic Gladiator and Dark Lord). | |||
Higher professions will give you opportunity to learn more difficult skills and wear more better items. | Higher professions will give you opportunity to learn more difficult skills and wear more better items. | ||
Created by us special "[ | <!--T:45--> | ||
'''Created by us special <span class="plainlinks">[https://wiki.bless.gs/index.php?title=Quests Quest system]</span>''' | |||
<!--T:46--> | |||
More then 280 in-game quests, which you character will be passing through the game play.</br> | More then 280 in-game quests, which you character will be passing through the game play.</br> | ||
each quest will give you some prizes. Zen, Cash Points, different jewels, experience, and the most important - stat points. | each quest will give you some prizes. Zen, Cash Points, different jewels, experience, and the most important - stat points. | ||
[ | <!--T:47--> | ||
'''[https://forum.bless.gs/index.php?/forum/73-activity/ Game quests] from our Quest Makers''' | |||
<!--T:48--> | |||
Different fun quests right in game by our Quest Makers. | Different fun quests right in game by our Quest Makers. | ||
Classic | Classic quests, like "Find character", "Horse racing", "Find the item" and more. For each victory, you will earn the most valuable currency - bonuses. For bonuses, you can buy various services and items on our website. | ||
And our special quests on [ | <!--T:49--> | ||
'''And our special quests on [https://forum.bless.gs/index.php?/forum/73-activity/ forum]''' | |||
Analogue of game quests, but on forum. Easy and good choice to earn bonuses and have a good time | <!--T:50--> | ||
Analogue of game quests, but on forum. Easy and good choice to earn bonuses and have a good time. | |||
<!--T:51--> | |||
===Chaos Machine=== | ===Chaos Machine=== | ||
Main target of chaos machine - create items and level up them | Main target of chaos machine - create items and level up them | ||
* Increase level of items on +10 and higher | * <span class="plainlinks">[https://wiki.bless.gs/index.php?title=Items_upgrade Increase level of items on +10 and higher]</span> | ||
* | * <span class="plainlinks">[https://wiki.bless.gs/index.php?title=Wings Create new items (wings, for example)]</span> | ||
<!--T:52--> | |||
[[Category:English page]] | [[Category:English page]] | ||
[[Category:For newbies]] | [[Category:For newbies]] | ||
</translate> | </translate> |
Latest revision as of 20:00, 19 November 2024
Game Systems
Party system
Game in Party - play is an aspect of MU game play in which different characters can form a group and adventure in the vast world of MU together and get levels much faster.
Player can create party starting from level 6, and join other parties from any level. Parties can have a maximum of 5 members.
All kinds of /party are working correctly on all our servers. It is especially effective to level up in groups on low-class and mid-class monsters, while the strongest monsters and bosses are most effective to be hunted solo.
For the gain of extra experience, each party member needs to represent a different character class:
- Bronze: 3 classes and 110% experience gain for everyone
- Silver: 4 classes and 120% experience gain for everyone
- Gold: 5 classes and 130% experience gain for everyone
For monsters who are above level 64, additional experience is added. The stronger the monster, the higher it’s level. The formula for extra experience itself is different for parties and solo hunting to encourage fights for the stronger monsters and bosses rather than just kill the monsters collectively.
Solo: Exp = Exp + (Monsters level - 64) * (Monsters level / 4)
In a group: Exp = Exp + (Monsters level - 64) * (Monsters level / 7)
In this way, the added experience is higher if the monsters are killed solo
How to create a Party
For this action, write in chat box "/party", and move cursor to the player, which you want to invite to the party. You must be near to this player. Player, who received your invite, can accept or decline it.
You may receive party invites constantly while playing. If you do not want to be bothered, you can flag your "Request Off" option by typing /Request off. If you want to join a party again or simply accept invites, just turn it back to "Request On" by typing /Request on.
You can leave the party anytime during party play. In order to leave a party, press "P" and then click the X button on the party information window.
To chat with your party mates, put the "~"sign in front of every message you want only them to see.
Example: "~i love mu.bless.gs !"
Trade system
Trading is an important aspect of the game. This can improve your personal relationships with other players and help you improve your equipment.
While playing MU Bless Online, you may encounter certain situations in which trading Zen, a form of currency used in MU, or the trading of items with other players will be necessary.
Come up closer to the player, with which you want to trade, move cursor on him and write command "/trade" in chat box. This player can accept or decline your request.
Warning notice system, appears when player have changed the item, which he was previously placed into the trading box. Also, this system will disable "trading button" for 10 seconds.
You can also trade via market on website, via forum market and via corresponding Discord channels.
Personal Store
Personal Store is a new feature of MU Bless Online. It allows players to vend their items for an amount of zen that they assign to it. The Personal Store can be activated upon reaching level 6 and will stay open even if you are moving around the map.
To activate the personal store, you need to open your inventory and click the treasure chest icon on the lower right of your inventory screen. Once open, you can drag and drop items from your inventory into the personal store. Upon doing this, the game will ask you for the price at which you would like to sell the item you placed into the personal store window. If there are existing items in the personal store, you can change the value of the items in the store by right-clicking on the item. This will open a window indicating what price you would like to vend the item for.
To change the name of the personal store, you can left-click the window on top of the store labeled "Enter the store name". You can enter a store name from 1 to 18 characters long.
After you have placed the designated amounts for the items that you want to sell and have named your store, you can open the store by clicking the Open button at the bottom of the personal store. You will be asked for confirmation to open the store.
Warning: Please check the prices of items that you are vending on your store as items sold in this manner are considered final transactions.
Buying goods from the personal store
To buy goods from the personal store, you will have to open your command menu and activate your buy button, then highlight it on the player selling the items and right-click on the player.
When the personal store opens, you can drag items onto your inventory, and it will deduct an appropriate amount of zen from your character.
Guild system
Guilds gameplay is an important part of the MU Bless Online game. They create communities for players whose goals are to help each other inside the game. Some guilds are also created to unite powerful players together. Guild rules differ depending on the guild master or the rules that were set during the creation of the guild. One of the main feature of our server - Guild Buff.
It's quite simple. You need to find "Guild master" NPC in Devias and create guild. Of course, there are some requirements.
- Player must reach 350 level or higher.
- No spaces in guild name.
- Maximum length of guild name - 10 letters.
Mini FAQ about guild
- Maximum capacity of guild can be from 20 to 80 members (different from servers)
- Guild menu opens by "G" button
- To join the guild, you need to write "/guild" command in chat box and move mouse cursor to the Guild Master
- To propose a Guild Duel, type "/war (name of guild)"
- To propose a Battle soccer challenge, type "/battlsoccer (name of guild)"
- Guild Masters can put notes for the guild by using @> then the message
In order to cancel/disband a guild you have just created, press "G" and then "Cancel". The canceled guild cannot be restored, so you should be careful when canceling it. If you are already a guild member, not a master, and you wish to leave the guild you are currently in, you should press the button "Leave", instead of "Cancel". Unlike cancellation, leaving a guild will allow you to rejoin if the said guild is still available.
Guild Alliance
Guild alliances allow guilds to form alliances with each other and is a requirement for a guild to take over the dragon castle in the Valley of Loren.
To determine the main guild for an alliance, the sub-guilds must be the ones to request an alliance with the main guild.
Main Guild - The main guild's guild master will be considered the lord of the castle when the alliance takes over the castle. Allied Guilds - are considered support guilds or extensions that can help to capture the castle. Allied guilds' names will appear in green to indicate your alliance to them. More about alliances you can read here.
Guild Hostility
Guilds can now declare hostilities towards other guilds. When this is enabled all members of the opposing guild will appear as they are flagged for PK and no penalty will be given for attacking and killing members of the opposing guild. Hostile guilds' names will appear red on your screen as if they were flagged as an outlaw. Attacking and defeating hostile guild members will not flag you as an outlaw.
PvP
Player versus player (PvP) system allows players to settle their own differences. Playing the hunter or the hunted adds flavor to the game.
Through MU Bless Online's advanced PK (Player-Killing) system, players can readily engage each other in combat (you can find some non-pvp maps, when you can't fight with other players).
This prevents rampant kill stealing (where players keep following you and killing your enemies to steal exp and items) and lets players settle disputes among themselves.
Press Ctrl + Mouse Click to force attack
It is simple to attack another player. While pressing the CTRL key, click the left mouse button over a character, allowing you to forcibly attack another player.
Self-Defense System
If you are attacked by an enemy without provocation, your character's self defense becomes activated. A character whose self defense is activated will not be penalized even though he kills the attacker in self-defense. In the event that an attacker wins a battle, the attacker will be penalized.
Murderer status
Each player starts from Commoner status. With each kill you will increase your murder status. Together with that, your nickname will also change color. After each kill you will earn penalty points. When you have murder status, you won't be able to buy anything from NPC stores. With phonoman status, you won't be able to using "/move" commands.
If a player with commoner status kills another player with a phonoman status, from phonoman will drop a part of his zen.
Quests
Change - Professions
Each class in the game has its own evolution. Some classes have 3 professions (Knight, Mage, Elf), and others have 2 professions (Magic Gladiator and Dark Lord). Higher professions will give you opportunity to learn more difficult skills and wear more better items.
Created by us special Quest system
More then 280 in-game quests, which you character will be passing through the game play.
each quest will give you some prizes. Zen, Cash Points, different jewels, experience, and the most important - stat points.
Game quests from our Quest Makers
Different fun quests right in game by our Quest Makers. Classic quests, like "Find character", "Horse racing", "Find the item" and more. For each victory, you will earn the most valuable currency - bonuses. For bonuses, you can buy various services and items on our website.
And our special quests on forum
Analogue of game quests, but on forum. Easy and good choice to earn bonuses and have a good time.
Chaos Machine
Main target of chaos machine - create items and level up them