Character formulas: Difference between revisions

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=Modified character formulas=
=Modified character formulas=
__TOC__
__TOC__
On our servers standard character formulas are significantly changed, as well as added more new unique modifiers. Some formulas are created to be universal for high stats as well as for low stats. For example, Elves additional Energy damage is not relevant on low stats, because all points go to Agility, but may give significant advantage, when several characteristics reach maximum value of 32k.
On our servers standard character formulas are significantly changed, as well as added more new unique modifiers. Some formulas are created to be universal for high stats as well as for low stats. For example, Elves additional Energy damage is not relevant on low stats, because all points go to Agility, but may give significant advantage, when several characteristics reach maximum value of 32k.


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Formulas might differ for 10-40% depending on server rates, but in general always keep their proportions. Formulas, not included here, are probably made close to the original ones or remain hidden.
Formulas might differ for 10-40% depending on server rates, but in general always keep their proportions. Formulas, not included here, are probably made close to the original ones or remain hidden.


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<h4>COMBO:</h4>
<h4>COMBO:</h4>
'''DW:''' 35% ENE + 45% MANA + 50% AG</br>
'''DW:''' 35% ENE + 45% MANA + 50% AG</br>
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'''DL:''' 90% STR + 50% ENE + 50% COM + 45% AG
'''DL:''' 90% STR + 50% ENE + 50% COM + 45% AG


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<h4>DEFENSE:</h4>
<h4>DEFENSE:</h4>
'''DW:''' AGI / 4</br>
'''DW:''' AGI / 4</br>
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'''DL:''' AGI / 5
'''DL:''' AGI / 5


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<h4>ATTACK RATE PVP:</h4>
<h4>ATTACK RATE PVP:</h4>
'''DW:''' AGI * 4</br>
'''DW:''' AGI * 4</br>
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'''DL:''' AGI * 3.5
'''DL:''' AGI * 3.5


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<h4>DAMAGE DK:</h4>
<h4>DAMAGE DK:</h4>
'''MIN:''' STR / 8</br>
'''MIN:''' STR / 8</br>
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'''SKILL %:''' 200 + ENE / 10
'''SKILL %:''' 200 + ENE / 10


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<h4>DAMAGE ELF:</h4>
<h4>DAMAGE ELF:</h4>
'''MIN:''' (STR + AGI) / 6 + VIT / 8 + ENE / 4</br>
'''MIN:''' (STR + AGI) / 6 + VIT / 8 + ENE / 4</br>
'''MAX:''' (STR + AGI) / 4 + VIT / 4 + ENE / 2
'''MAX:''' (STR + AGI) / 4 + VIT / 4 + ENE / 2


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<h4>DAMAGE MG:</h4>
<h4>DAMAGE MG:</h4>
'''MIN:''' STR / 6 + VIT / 14 + ENE / 12</br>
'''MIN:''' STR / 6 + VIT / 14 + ENE / 12</br>
'''MAX:''' STR / 4 + VIT / 7 + ENE / 6
'''MAX:''' STR / 4 + VIT / 7 + ENE / 6


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<h4>DAMAGE DL:</h4>
<h4>DAMAGE DL:</h4>
'''MIN:''' STR / 17 + ENE / 35</br>
'''MIN:''' STR / 17 + ENE / 35</br>
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'''SKILL %:''' 200 + ENE / 20
'''SKILL %:''' 200 + ENE / 20


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<h4>WIZARDRY DAMAGE DW:</h4>
<h4>WIZARDRY DAMAGE DW:</h4>
'''MIN:''' STR / 24 + ENE / 9 + MANA / 60</br>
'''MIN:''' STR / 24 + ENE / 9 + MANA / 60</br>
'''MAX:''' STR / 12 + ENE / 4 + MANA / 50
'''MAX:''' STR / 12 + ENE / 4 + MANA / 50


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<h4>WIZARDRY DAMAGE MG:</h4>
<h4>WIZARDRY DAMAGE MG:</h4>
'''MIN:''' ENE / 9 + MANA / 50</br>
'''MIN:''' ENE / 9 + MANA / 50</br>
'''MAX:''' ENE / 4 + MANA / 40
'''MAX:''' ENE / 4 + MANA / 40


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<h4>GREATER FORTITUDE % BK:</h4> VIT / 150 + ENE / 300
<h4>GREATER FORTITUDE % BK:</h4> VIT / 150 + ENE / 300


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<h4>MANA SHIELD ABSORB % DW:</h4>
<h4>MANA SHIELD ABSORB % DW:</h4>
'''ENE''' / 4000 + MANA / 2500</br>
'''ENE''' / 4000 + MANA / 2500</br>
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'''MAX:''' 30%
'''MAX:''' 30%


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<h4>TELEPORT DW:</h4> During teleportation, Defense Rate increases in 8 times
<h4>TELEPORT DW:</h4> During teleportation, Defense Rate increases in 8 times


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<h4>NOVA DW:</h4> damage multiplies depending on the time of skill charge.</br>
<h4>NOVA DW:</h4> damage multiplies depending on the time of skill charge.</br>
'''DMG 1 SEC:''' (STR + MANA) / 10 * 2</br>
'''DMG 1 SEC:''' (STR + MANA) / 10 * 2</br>
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With maximum charge, additional damage increases in 100 times
With maximum charge, additional damage increases in 100 times


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<h4>BUFFS ELF:</h4>
<h4>BUFFS ELF:</h4>
'''DEF:''' ENE / 24 + MANA / 18</br>
'''DEF:''' ENE / 24 + MANA / 18</br>
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'''SD RECOVERY:''' ENE / 16 + MANA / 16
'''SD RECOVERY:''' ENE / 16 + MANA / 16


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<h4>DEBUFF EFFECTS:</h4>
<h4>DEBUFF EFFECTS:</h4>
'''ICE:''' potion consumption slowed by 35%</br>
'''ICE:''' potion consumption slowed by 35%</br>
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Each debuff effect increases incoming combo damage by 7%.
Each debuff effect increases incoming combo damage by 7%.


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<h4>ELF DMG BUFF RECEIVED BY CLASS:</h4>
<h4>ELF DMG BUFF RECEIVED BY CLASS:</h4>
'''DW:''' 80%</br>
'''DW:''' 80%</br>
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ELF summoned monsters gets 300% of DMG and DEF buff
ELF summoned monsters gets 300% of DMG and DEF buff


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<h4>RAGEFULL STRIKES ELF:</h4> buff, which increases combo damage.</br>
<h4>RAGEFULL STRIKES ELF:</h4> buff, which increases combo damage.</br>
DMG: MANA / 10
DMG: MANA / 10


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<h4>MG 32K ALL FORMULAS:</h4> additional formulas for MG, which turn on when all additional stats reach 32767</br>
<h4>MG 32K ALL FORMULAS:</h4> additional formulas for MG, which turn on when all additional stats reach 32767</br>
'''DEF:''' FREE POINTS / 3</br>
'''DEF:''' FREE POINTS / 3</br>
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'''PHYS DMG MAX:''' FREE POINTS / 3
'''PHYS DMG MAX:''' FREE POINTS / 3


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<h4>FIRST STRIKE MG:</h4> if not attack for 10 seconds, the first strike will deal additional damage.</br>
<h4>FIRST STRIKE MG:</h4> if not attack for 10 seconds, the first strike will deal additional damage.</br>
'''MIN:''' 125% (first strike cannot deal less than 125% of damage)</br>
'''MIN:''' 125% (first strike cannot deal less than 125% of damage)</br>
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If MG kills player, first hit counter resets and the next hit will deal additional damage right away.
If MG kills player, first hit counter resets and the next hit will deal additional damage right away.


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<h4>CRITICAL DAMAGE BUFF DL:</h4>
<h4>CRITICAL DAMAGE BUFF DL:</h4>
'''DMG:''' COM / 10 + ENE / 30
'''DMG:''' COM / 10 + ENE / 30


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<h4>ELECTRIC SPIKE DL:</h4> hits for additional damage equal to 4% from HP and 16% from MANA of Party members around.
<h4>ELECTRIC SPIKE DL:</h4> hits for additional damage equal to 4% from HP and 16% from MANA of Party members around.
[[Category:English page]]
[[Category:English page]]


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Revision as of 22:57, 26 March 2024

Modified character formulas

On our servers standard character formulas are significantly changed, as well as added more new unique modifiers. Some formulas are created to be universal for high stats as well as for low stats. For example, Elves additional Energy damage is not relevant on low stats, because all points go to Agility, but may give significant advantage, when several characteristics reach maximum value of 32k.

Formulas might differ for 10-40% depending on server rates, but in general always keep their proportions. Formulas, not included here, are probably made close to the original ones or remain hidden.

COMBO:

DW: 35% ENE + 45% MANA + 50% AG
DK: 90% STR + 30% ENE + 2% HP
ELF: 25% STR + 25% AGI + 35% ENE + 350% DEF RATE
MG: 90% STR + 90% ENE + 3% HP + 35% MANA
DL: 90% STR + 50% ENE + 50% COM + 45% AG

DEFENSE:

DW: AGI / 4
DK: AGI / 3
ELF: AGI / 8 + VIT / 10
MG: AGI / 4 + VIT / 14
DL: AGI / 5

ATTACK RATE PVP:

DW: AGI * 4
DK: AGI * 4.5
ELF: AGI * 2 + STR * 1.5
MG: AGI * 4
DL: AGI * 3.5

DAMAGE DK:

MIN: STR / 8
MAX: STR / 5
SKILL %: 200 + ENE / 10

DAMAGE ELF:

MIN: (STR + AGI) / 6 + VIT / 8 + ENE / 4
MAX: (STR + AGI) / 4 + VIT / 4 + ENE / 2

DAMAGE MG:

MIN: STR / 6 + VIT / 14 + ENE / 12
MAX: STR / 4 + VIT / 7 + ENE / 6

DAMAGE DL:

MIN: STR / 17 + ENE / 35
MAX: STR / 8 + ENE / 27
SKILL %: 200 + ENE / 20

WIZARDRY DAMAGE DW:

MIN: STR / 24 + ENE / 9 + MANA / 60
MAX: STR / 12 + ENE / 4 + MANA / 50

WIZARDRY DAMAGE MG:

MIN: ENE / 9 + MANA / 50
MAX: ENE / 4 + MANA / 40

GREATER FORTITUDE % BK:

VIT / 150 + ENE / 300

MANA SHIELD ABSORB % DW:

ENE / 4000 + MANA / 2500
DURATION: ENE / 200 MAX: 30%

TELEPORT DW:

During teleportation, Defense Rate increases in 8 times

NOVA DW:

damage multiplies depending on the time of skill charge.

DMG 1 SEC: (STR + MANA) / 10 * 2
DMG 2 SEC: (STR + MANA) / 10 * 4
DMG 4 SEC: (STR + MANA) / 10 * 40
DMG 6 SEC: (STR + MANA) / 10 * 100
With maximum charge, additional damage increases in 100 times

BUFFS ELF:

DEF: ENE / 24 + MANA / 18
DMG: ENE / 21 + MANA / 15
HEAL: ENE / 15 + MANA / 9
SD RECOVERY: ENE / 16 + MANA / 16

DEBUFF EFFECTS:

ICE: potion consumption slowed by 35%
POISON: loosing 30% HP continuously
FIRE SLASH: defense decreased by 30%
ICE ARROW: potion consumption slowed by 20%
Each debuff effect increases incoming combo damage by 7%.

ELF DMG BUFF RECEIVED BY CLASS:

DW: 80%
DK: 70%
ELF: 100%
MG: 75%
DL: 65%
ELF summoned monsters gets 300% of DMG and DEF buff

RAGEFULL STRIKES ELF:

buff, which increases combo damage.

DMG: MANA / 10

MG 32K ALL FORMULAS:

additional formulas for MG, which turn on when all additional stats reach 32767

DEF: FREE POINTS / 3
HP: FREE POINTS * 3
PHYS DMG MIN: FREE POINTS / 6
PHYS DMG MAX: FREE POINTS / 3

FIRST STRIKE MG:

if not attack for 10 seconds, the first strike will deal additional damage.

MIN: 125% (first strike cannot deal less than 125% of damage)
MAX: 700% (maximum possible damage increase)
MULTIPLIER %: STR / 175 + ENE / 75
Example: if you have 20000 STR and 5000 ENE: 20000 / 175 + 5000 / 75 = 114 + 100 = 214 % will hit your first strike.
If MG kills player, first hit counter resets and the next hit will deal additional damage right away.

CRITICAL DAMAGE BUFF DL:

DMG: COM / 10 + ENE / 30

ELECTRIC SPIKE DL:

hits for additional damage equal to 4% from HP and 16% from MANA of Party members around.