Elemental Resist System: Difference between revisions

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As you have noticed, many character skills in this game have certain magical attributes, elements to which they are related. Rings and pendants will not only protect you from their element, but also provide vulnerability to the opposite. For example – if you equip a Ring of Wind, you will receive reduced damage from skills with Wind attribute like Twisting Slash, but you will start to receive increased damage from skills with Fire attribute like Fire Scream.
As you may have noticed, many character skills in this game possess specific magical attributes or elements to which they are connected. Rings and pendants not only protect you from their corresponding element but also make you more vulnerable to the opposite one. For example, equipping a Ring of Wind will reduce damage from Wind-based skills like Twisting Slash but increase damage taken from Fire-based skills like Fire Scream.


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The higher item level of a ring or pendant, the bigger the resistance / vulnerability. Also Rings of opposite attributes will deduct each other, for example: if you equip Ring of Fire +13 and Ring of Wind +13, your Fire Resistance will become 4%, because Ring of Wind has Fire vulnerability.
The higher the item level of a ring or pendant, the greater the resistance or vulnerability it provides. Rings of opposite attributes will cancel each other out. For instance, if you equip a Ring of Fire +13 and a Ring of Wind +13, your Fire Resistance will be reduced to 4% because the Ring of Wind increases Fire vulnerability.
In general, the main goal of this innovation is to add variation to the game. So you could choose in which cases this or that jewelry will suit you better. For example, by equipping a full set of Wind jewelry you will get maximum protection from Blade Knights, but will become gradually weaker against Dark Lords.
The primary goal of this innovation is to introduce more variety into the game, allowing you to choose the best jewelry for specific situations. For example, equipping a full set of Wind jewelry will provide maximum protection against Blade Knights but make you increasingly vulnerable to Dark Lords.


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We would like to remind you that you can increase your jewelry item level with Jewel of Goldsmith up till +12, and till +15 via website.</br>
As a reminder, you can enhance your jewelry's item level up to +12 using the Jewel of Goldsmith and up to +15 through the website.</br>


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Latest revision as of 15:02, 21 January 2025

Elemental Resist System

As you may have noticed, many character skills in this game possess specific magical attributes or elements to which they are connected. Rings and pendants not only protect you from their corresponding element but also make you more vulnerable to the opposite one. For example, equipping a Ring of Wind will reduce damage from Wind-based skills like Twisting Slash but increase damage taken from Fire-based skills like Fire Scream.

The higher the item level of a ring or pendant, the greater the resistance or vulnerability it provides. Rings of opposite attributes will cancel each other out. For instance, if you equip a Ring of Fire +13 and a Ring of Wind +13, your Fire Resistance will be reduced to 4% because the Ring of Wind increases Fire vulnerability. The primary goal of this innovation is to introduce more variety into the game, allowing you to choose the best jewelry for specific situations. For example, equipping a full set of Wind jewelry will provide maximum protection against Blade Knights but make you increasingly vulnerable to Dark Lords.

As a reminder, you can enhance your jewelry's item level up to +12 using the Jewel of Goldsmith and up to +15 through the website.

Elemental Vulnerability Table
Element Vulnerability
FIRE WATER
ICE LIGHTING
WIND FIRE
EARTH WIND
POISON EARTH
WATER POISON
LIGHTING ICE

Physical DMG: Fire, Wind, Ability
Wizardy DMG: Ice, Lighting, Water

Item Level Resistance and Vulnerability
Item Level Resistance Vulnerability
+0 0% 0%
+1 1% 1%
+2 2% 1%
+3 3% 2%
+4 4% 3%
+5 5% 3%
+6 6% 4%
+7 7% 5%
+8 8% 5%
+9 9% 6%
+10 10% 7%
+11 11% 7%
+12 12% 8%
+13 13% 9%
+14 14% 9%
+15 15% 10%

+14 For rings: +3% Resistance bonus
+15 For rings: +2% Damage Decrease bonus
+15 For pendants: +1% Damage bonus

Source