How works chaos machine %: Difference between revisions
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
<!--T:1--> | <!--T:1--> | ||
=How works chaos machine's %= | =How works chaos machine's %= | ||
<!--T:2--> | <!--T:2--> | ||
Line 28: | Line 26: | ||
<!--T:7--> | <!--T:7--> | ||
[[Category:English page]] | [[Category:English page]] | ||
[[Category:Encyclopedias]] | [[Category:Encyclopedias]] | ||
</translate> | </translate> |
Revision as of 21:25, 16 April 2024
How works chaos machine's %
The chance of success on +11 is 75%. If there will be a random number lower then 75 -> success. Higher -> fail.
Wanna try your luck? You can use this website. Just set up digits from 1 to 100, and choose 10 digits for example.
So here you can see 93, 77, 99, 92, 96. This means, that in this case in-game -> 5 items from 10 will be burned.
The following example:
10 success in the row! And even if there will be a 50% change - only 2 items will fail.
We can take for example also 40% of success for 3 level wings.
In the first case, where 5 items will be failed on +10, you will receive 7 fails of 3 level wings. In the second case, where all items will be succeeded on +10, 5 fails of 3 level wings. So, one player can fail 4 blood castle tickets from 10, but then someone will make 3 level wings 3 pairs in a row like a boss