Character formulas: Difference between revisions
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Dark Knight / Blade Knight / Blade Master | Dark Knight / Blade Knight / Blade Master | ||
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* Min dmg = str/6 | * Min dmg = str/6 | ||
* Max dmg = str/4 | * Max dmg = str/4 | ||
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Dark Wizard / Soul Master / Grand Master | Dark Wizard / Soul Master / Grand Master | ||
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* Min wiz dmg = ene/9 | * Min wiz dmg = ene/9 | ||
* Max wiz dmg = ene/4 | * Max wiz dmg = ene/4 | ||
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Fairy Elf / Muse Elf / High Elf | Fairy Elf / Muse Elf / High Elf | ||
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* Min dmg = (str+agi*2)/14 | * Min dmg = (str+agi*2)/14 | ||
* Max dmg = (str+agi*2)/8 | * Max dmg = (str+agi*2)/8 | ||
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Magic Gladiator / Duel Master | Magic Gladiator / Duel Master | ||
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* Min dmg = (str*2+ene)/12 | * Min dmg = (str*2+ene)/12 | ||
* Max dmg = (str*2+ene)/8 | * Max dmg = (str*2+ene)/8 | ||
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Dark Lord / Lord Emperor | Dark Lord / Lord Emperor | ||
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* Min dmg = (str*2+ene)/14 | * Min dmg = (str*2+ene)/14 | ||
* Max dmg = (str*2+ene)/10 | * Max dmg = (str*2+ene)/10 | ||
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Short explanation | Short explanation | ||
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* str - Strength | * str - Strength | ||
* agi - Agility | * agi - Agility |
Revision as of 01:47, 25 July 2024
Modified character formulas
On our servers, standard character formulas are significantly changed, as well as added more new unique modifiers. Some formulas are created to be universal for high stats as well as for low stats. For example, Elf's additional Energy damage is not relevant on low stats, because all points go to Agility, but may give a significant advantage, when several characteristics reach a maximum value of 32k.
Formulas might differ by 10-40% depending on server rates, but in general, always keep their proportions. Formulas, not included here, are probably made close to the original ones or remain hidden.
COMBO:
DW: 35% ENE + 45% MANA + 50% AG
DK: 90% STR + 30% ENE + 2% HP
ELF: 25% STR + 25% AGI + 35% ENE + 350% DEF RATE
MG: 90% STR + 90% ENE + 3% HP + 35% MANA
DL: 90% STR + 50% ENE + 50% COM + 45% AG
DEFENSE:
DW: AGI / 4
DK: AGI / 3
ELF: AGI / 8 + VIT / 10
MG: AGI / 4 + VIT / 14
DL: AGI / 5
ATTACK RATE PVP:
DW: AGI * 4
DK: AGI * 4.5
ELF: AGI * 2 + STR * 1.5
MG: AGI * 4
DL: AGI * 3.5
DAMAGE DK:
MIN: STR / 8
MAX: STR / 5
SKILL %: 200 + ENE / 10
DAMAGE ELF:
MIN: (STR + AGI) / 6 + VIT / 8 + ENE / 4
MAX: (STR + AGI) / 4 + VIT / 4 + ENE / 2
DAMAGE MG:
MIN: STR / 6 + VIT / 14 + ENE / 12
MAX: STR / 4 + VIT / 7 + ENE / 6
DAMAGE DL:
MIN: STR / 17 + ENE / 35
MAX: STR / 8 + ENE / 27
SKILL %: 200 + ENE / 20
WIZARDRY DAMAGE DW:
MIN: STR / 24 + ENE / 9 + MANA / 60
MAX: STR / 12 + ENE / 4 + MANA / 50
WIZARDRY DAMAGE MG:
MIN: ENE / 9 + MANA / 50
MAX: ENE / 4 + MANA / 40
GREATER FORTITUDE % BK:
VIT / 150 + ENE / 300
MANA SHIELD ABSORB % DW:
ENE / 4000 + MANA / 2500
DURATION: ENE / 200
MAX: 30%
TELEPORT DW:
During teleportation, Defense Rate increases 8 times.
NOVA DW:
damage multiplies depending on the time of skill charge.
DMG 1 SEC: (STR + MANA) / 10 * 2
DMG 2 SEC: (STR + MANA) / 10 * 4
DMG 4 SEC: (STR + MANA) / 10 * 40
DMG 6 SEC: (STR + MANA) / 10 * 100
With maximum charge, additional damage increases by 100 times.
BUFFS ELF:
DEF: ENE / 24 + MANA / 18
DMG: ENE / 21 + MANA / 15
HEAL: ENE / 15 + MANA / 9
SD RECOVERY: ENE / 16 + MANA / 16
DEBUFF EFFECTS:
ICE: potion consumption slowed by 35%
POISON: loosing 30% HP continuously
FIRE SLASH: defense decreased by 30%
ICE ARROW: potion consumption slowed by 20%
Each debuff effect increases incoming combo damage by 7%.
ELF DMG BUFF RECEIVED BY CLASS:
DW: 80%
DK: 70%
ELF: 100%
MG: 75%
DL: 65%
ELF-summoned monsters get 300% of DMG and DEF buff.
RAGEFULL STRIKES ELF:
Buff, which increases combo damage.
DMG: MANA / 10
MG 32K ALL FORMULAS:
Additional formulas for MG, which turn on when all additional stats reach 32767.
DEF: FREE POINTS / 3
HP: FREE POINTS * 3
PHYS DMG MIN: FREE POINTS / 6
PHYS DMG MAX: FREE POINTS / 3
FIRST STRIKE MG:
If not attacked for 10 seconds, the first strike will deal additional damage.
MIN: 125% (first strike cannot deal less than 125% of damage)
MAX: 700% (maximum possible damage increase)
MULTIPLIER %: STR / 175 + ENE / 75
Example: if you have 20000 STR and 5000 ENE: 20000 / 175 + 5000 / 75 = 114 + 100 = 214 % will hit your first strike.
If MG kills player, the first hit counter resets, and the next hit will deal additional damage right away.
CRITICAL DAMAGE BUFF DL:
DMG: COM / 10 + ENE / 30
ELECTRIC SPIKE DL:
Hits for additional damage equal to 4% from HP and 16% from MANA of Party members around.
ORIGINAL FORMULAS | |
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Dark Knight / Blade Knight / Blade Master
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