Equipment: Difference between revisions
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Rewards for quest '''#39''': | Rewards for quest '''#39''': | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Excellent Legendary Staff - SM | * Excellent Legendary Staff - SM | ||
* Excellent Bill of Balrog - BK | * Excellent Bill of Balrog - BK | ||
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* Excellent Master Scepter - DL | * Excellent Master Scepter - DL | ||
* Star of Sacred Birth <br> | * Star of Sacred Birth <br> | ||
|} | |||
<!--T:8--> | <!--T:8--> | ||
Rewards for quest '''#53''': | |||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Excellent Staff of Resurrection - SM | * Excellent Staff of Resurrection - SM | ||
* Excellent Double Blade - BK | * Excellent Double Blade - BK | ||
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* Excellent Rune Blade - MG | * Excellent Rune Blade - MG | ||
* Excellent Great Scepter - DL | * Excellent Great Scepter - DL | ||
|} | |||
== Advanced equipment == <!--T:9--> | == Advanced equipment == <!--T:9--> | ||
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=== Best options in '''BK''' items: === | === Best options in '''BK''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in all items | * Harmony Damage decrease +8% in all items | ||
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* Reflect damage +5%<br> | * Reflect damage +5%<br> | ||
[[File:Скриншот 23-09-2024 195156.jpg]]<br> | [[File:Скриншот 23-09-2024 195156.jpg]]<br> | ||
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* Enemy's Attack return rate+6% | * Enemy's Attack return rate+6% | ||
* Increase HP+7%<br> | * Increase HP+7%<br> | ||
|} | |||
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=== Best options in '''SM''' items: === | === Best options in '''SM''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in 2 items and SD Ratio in 3 items | * Harmony Damage decrease +8% in 2 items and SD Ratio in 3 items | ||
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( In rings we try to catch additional +12% mana and sharpen it to 15, in this case you will end up with +18% mana )<br> | ( In rings we try to catch additional +12% mana and sharpen it to 15, in this case you will end up with +18% mana )<br> | ||
[[File:Скриншот_23-09-2024_195502.jpg]]<br> | [[File:Скриншот_23-09-2024_195502.jpg]]<br> | ||
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* Increase HP and Mana +3% | * Increase HP and Mana +3% | ||
* Enemy's Attack Ignore rate+6%<br> | * Enemy's Attack Ignore rate+6%<br> | ||
|} | |||
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=== Best options in '''DL''' items: === | === Best options in '''DL''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in all items | * Harmony Damage decrease +8% in all items | ||
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* Reflect damage +5%<br> | * Reflect damage +5%<br> | ||
[[File:Скриншот 23-09-2024 200913.jpg]]<br> | [[File:Скриншот 23-09-2024 200913.jpg]]<br> | ||
<!--T:17--> | <!--T:17--> | ||
And in level 3-5 wings we try to catch the options | And in level 3-5 wings we try to catch the options | ||
* Enemy's Attack Ignore rate+6%<br> | * Enemy's Attack Ignore rate+6%<br> | ||
|} | |||
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=== Best options in '''AE''' items: === | === Best options in '''AE''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in all items | * Harmony Damage decrease +8% in all items | ||
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* Defense success rate +10%<br> | * Defense success rate +10%<br> | ||
[[File:Image 2024-09-23 19-11-37.png]]<br> | [[File:Image 2024-09-23 19-11-37.png]]<br> | ||
<!--T:19--> | <!--T:19--> | ||
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* Double Damage rate+5% | * Double Damage rate+5% | ||
* Enemy's Attack Ignore rate+6%<br> | * Enemy's Attack Ignore rate+6%<br> | ||
|} | |||
<!--T:20--> | <!--T:20--> | ||
=== Best options in '''EE''' items: === | === Best options in '''EE''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in all items | * Harmony Damage decrease +8% in all items | ||
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( In rings we try to catch extra+12% mana and sharpen it by 15, in this case you will end up with +18% mana )<br> | ( In rings we try to catch extra+12% mana and sharpen it by 15, in this case you will end up with +18% mana )<br> | ||
[[File:Image 2024-09-23 19-14-51.png]]<br> | [[File:Image 2024-09-23 19-14-51.png]]<br> | ||
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* Increase HP and Mana +3% | * Increase HP and Mana +3% | ||
* Enemy's Attack return rate+6%<br> | * Enemy's Attack return rate+6%<br> | ||
|} | |||
<!--T:22--> | <!--T:22--> | ||
=== Best options in '''MG''' items: === | === Best options in '''MG''' items: === | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
* Damage decrease +4% | * Damage decrease +4% | ||
* Harmony Damage decrease +8% in all items | * Harmony Damage decrease +8% in all items | ||
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Here it is desirable to have more options to end up with a bigger set bonus and higher combo damage.<br> | Here it is desirable to have more options to end up with a bigger set bonus and higher combo damage.<br> | ||
[[File:Image 2024-09-23 19-18-14.png]]<br> | [[File:Image 2024-09-23 19-18-14.png]]<br> | ||
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* Increase HP and Mana +3% | * Increase HP and Mana +3% | ||
* Enemy's Attack Ignore rate+6%<br> | * Enemy's Attack Ignore rate+6%<br> | ||
|} | |||
== Item Options == <!--T:24--> | == Item Options == <!--T:24--> | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
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* Luck (critical damage rate +5%) | * Luck (critical damage rate +5%) | ||
The probability of dealing critical damage +5%. When this damage is dealt, the color of the damage dealt is blue. | The probability of dealing critical damage +5%. When this damage is dealt, the color of the damage dealt is blue. | ||
|} | |||
=== Weapon Options === <!--T:27--> | === Weapon Options === <!--T:27--> | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
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* Increases acquisition rate of life after hunting monsters +life/8 - Restores 1/8th of your life after each monster killed. | * Increases acquisition rate of life after hunting monsters +life/8 - Restores 1/8th of your life after each monster killed. | ||
* Increases acquisition rate of mana after hunting monsters +mana/8 - Restores 1/8th of your mana after each monster killed. | * Increases acquisition rate of mana after hunting monsters +mana/8 - Restores 1/8th of your mana after each monster killed. | ||
|} | |||
=== Armor Options === <!--T:32--> | === Armor Options === <!--T:32--> | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
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* Defense success rate +10% - Increases the chance to dodge a monster's strike +10%. | * Defense success rate +10% - Increases the chance to dodge a monster's strike +10%. | ||
* Increases acquisition rate of Zen after hunting monsters +40% - Increases the amount of Zen +40% dropped from monsters. | * Increases acquisition rate of Zen after hunting monsters +40% - Increases the amount of Zen +40% dropped from monsters. | ||
|} | |||
=== Shield Options === <!--T:37--> | === Shield Options === <!--T:37--> | ||
{| class="mw-collapsible mw-collapsed wikitable" | |||
! colspan=2 | | |||
|- | |||
| | |||
<!--T:38--> | <!--T:38--> | ||
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* Defense success rate +10% - Increases the chance to dodge a monster's strike +10%. | * Defense success rate +10% - Increases the chance to dodge a monster's strike +10%. | ||
* Increases acquisition rate of Zen after hunting monsters +40% - Increases the amount of Zen +40% dropped from monsters. | * Increases acquisition rate of Zen after hunting monsters +40% - Increases the amount of Zen +40% dropped from monsters. | ||
|} | |||
<!--T:42--> | <!--T:42--> |
Revision as of 22:11, 17 October 2024
Starting equipment
What is the best armor to wear at the start?
At the start, it is best to wear Non-excellent with a high quality grade of armor. A parameter that characterizes how good a piece of armor is. Each piece of armor has its own quality level (Grade). The greater the Grade - the greater will be the level of protection, which will give you the ability to stand on your feet from the blows of strong monsters and bonus magic and physical damage.
Watch what you wear and compare where the bonus will be higher.
Why Non-excellent?
They are more affordable at the start and have more set bonus. It will be more effective that way.
Weapon rewards for quests numbered #39 and #53. The rewards for these quests passed will be weapons for your class, which is a nice bonus.
Rewards for quest #39:
|
Rewards for quest #53:
|
Advanced equipment
After putting on the non-excellent high-grade items, we can start collecting excellent quality items. First we need to figure out what item options we need for our class.
Best options in BK items:
(To raise the harmony option from +4% to +8%, you must upgrade it from +11 to +13)
And in level 3-5 wings we try to catch the options
|
Best options in SM items:
Best options in DL items:
(To raise the harmony option from +4% to +8%, you must upgrade it from +11 to +13)
And in level 3-5 wings we try to catch the options
|
Best options in AE items:
(To raise the harmony option from +4% to +8%, you must upgrade it from +11 to +13)
And in level 3-5 wings we try to catch the options
|
Best options in EE items:
Best options in MG items:
Item Options
Common to weapons, armor, and shields:
The probability of successfully upgrading an item with Jewel of Soul and Chaos Machin +25%.
The probability of dealing critical damage +5%. When this damage is dealt, the color of the damage dealt is blue. |
Weapon Options
Normal:
Special (excellent):
|
Armor Options
Normal:
Special (excellent):
|
Shield Options
Normal:
Special (excellent):
|
You can find detailed info about most of the equipment on our website.