Remastered Harmony Options/en: Difference between revisions

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(Updating to match new version of source page)
(Updating to match new version of source page)
 
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We have customized all '''Harmony Option''' values to better suit the realities of high-stat gameplay. Now they have a greater impact on the game and are much more substantial when choosing gear for your character.</br>
We have customized all '''Harmony Option''' values to better suit the realities of high-stat gameplay. Now they have a greater impact on the game and are much more substantial when choosing gear for your character.</br>


[[File:Harmony Options.png]]
{| class="wikitable"
! colspan=16 | Remastered Harmony Options &nbsp;
|-
! rowspan="2" | Option Description
! colspan="14" | Level
|-
! +0 !! +1 !! +2 !! +3 !! +4 !! +5 !! +6 !! +7 !! +8 !! +9 !! +10 !! +11 !! +12 !! +13
|-
! colspan="16" | Weapons
|-
|| Min. attack increase || 3 || 5 || 7 || 9 || 11 || 13 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50
|-
|| Max. attack increase || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105
|-
|| Required strength decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
|| Required agility decrease || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 135
|-
|| Attack increase (Min, Max) || || || || || || || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 85
|-
|| Critical damage increase || || || || || || || 20 || 30 || 40 || 50 || 100 || 110 || 120 || 135
|-
|| Skill attack increase || || || || || || || || || || 45 || 55 || 65 || 75 || 100
|-
|| Attack success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250
|-
|| SD decrement increase || || || || || || || || || || 3 || 5 || 8 || 15 || 20
|-
|| SD bypass rate increase || || || || || || || || || || || || || || 10
|-
! colspan="16" | Staffs
|-
|| Wizardry increase || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 125 || 150 || 175 || 200
|-
|| Required strength decrease || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105
|-
|| Required agility decrease || 5 || 10 || 15 || 20 || 25 || 30 || 35 || 40 || 45 || 50 || 60 || 70 || 80 || 105
|-
|| Skill attack increase || || || || || || || 60 || 70 || 80 || 90 || 105 || 120 || 145 || 165
|-
|| Critical damage increase || || || || || || || 60 || 70 || 80 || 90 || 100 || 125 || 150 || 175
|-
|| SD decrement increase || || || || || || || || || || 15 || 20 || 25 || 30 || 35
|-
|| Attack success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250
|-
|| SD bypass rate increase || || || || || || || || || || || || || || 25
|-
! colspan="16" | Armors
|-
|| Defense increase || 5 || 10 || 20 || 30 || 40 || 50 || 60 || 70 || 80 || 90 || 100 || 110 || 120 || 150
|-
|| Max. AG increase || || || || 5 || 25 || 50 || 75 || 100 || 125 || 150 || 175 || 200 || 225 || 250
|-
|| Max. HP increase || || || || 5 || 25 || 50 || 75 || 100 || 125 || 150 || 175 || 200 || 225 || 250
|-
|| Life auto increment increase || || || || || || || 1 || 2 || 3 || 5 || 10 || 15 || 20 || 25
|-
|| Mana auto increment increase || || || || || || || || || || 10 || 15 || 20 || 25 || 30
|-
|| Defense success rate increase (PVP) || || || || || || || || || || 50 || 100 || 150 || 200 || 250
|-
|| Damage decrement increase || || || || || || || || || || 4 || 5 || 6 || 7 || 8
|-
|| SD ratio increase || || || || || || || || || || || || || || 10
|-
|}


''[https://forum.bless.gs/index.php?/topic/40740-remastered-harmony-options/ Source]''
''[https://forum.bless.gs/index.php?/topic/40740-remastered-harmony-options/ Source]''
[[Category:English page]]
[[Category:English page]]
[[Category:Advanced]]
[[Category:Advanced]]

Latest revision as of 15:22, 8 November 2024

Remastered Harmony Options

We have customized all Harmony Option values to better suit the realities of high-stat gameplay. Now they have a greater impact on the game and are much more substantial when choosing gear for your character.

Remastered Harmony Options  
Option Description Level
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13
Weapons
Min. attack increase 3 5 7 9 11 13 15 20 25 30 35 40 45 50
Max. attack increase 5 10 15 20 25 30 35 40 45 50 60 70 80 105
Required strength decrease 5 10 20 30 40 50 60 70 80 90 100 110 120 135
Required agility decrease 5 10 20 30 40 50 60 70 80 90 100 110 120 135
Attack increase (Min, Max) 10 20 30 40 50 60 70 85
Critical damage increase 20 30 40 50 100 110 120 135
Skill attack increase 45 55 65 75 100
Attack success rate increase (PVP) 50 100 150 200 250
SD decrement increase 3 5 8 15 20
SD bypass rate increase 10
Staffs
Wizardry increase 5 10 20 30 40 50 60 70 80 90 125 150 175 200
Required strength decrease 5 10 15 20 25 30 35 40 45 50 60 70 80 105
Required agility decrease 5 10 15 20 25 30 35 40 45 50 60 70 80 105
Skill attack increase 60 70 80 90 105 120 145 165
Critical damage increase 60 70 80 90 100 125 150 175
SD decrement increase 15 20 25 30 35
Attack success rate increase (PVP) 50 100 150 200 250
SD bypass rate increase 25
Armors
Defense increase 5 10 20 30 40 50 60 70 80 90 100 110 120 150
Max. AG increase 5 25 50 75 100 125 150 175 200 225 250
Max. HP increase 5 25 50 75 100 125 150 175 200 225 250
Life auto increment increase 1 2 3 5 10 15 20 25
Mana auto increment increase 10 15 20 25 30
Defense success rate increase (PVP) 50 100 150 200 250
Damage decrement increase 4 5 6 7 8
SD ratio increase 10

Source