Master x1: Difference between revisions
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<li>The server also has an implemented <span class="plainlinks">[https://mu.bless.gs | <li>The server also has an implemented <span class="plainlinks">[https://mu.bless.gs/index.php?page=quests consecutive in-game quest system]</span>. The total amount of stat points, which you will be able to get after completing all quests is about '''13 000'''. Stat points obtained in the quest system do not disappear after resets, that means, the more quests you complete, the stronger your character becomes permanently.</li> | ||
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Revision as of 19:13, 19 November 2024
Server Settings - Master x1
Bless Master x1 - the champions league of MU Bless Online
- For the first time in our history – the most hardcore server we have ever opened. Only 10 resets and an all-time low maximum stat point cap. On our server Master, you won’t be able to find any sets in the donate Shop. All the set items like Helms, Armors, Pants, Boots, and Gloves will only be obtainable strictly via gameplay – by fighting for bosses and trading with other players. The chance to drop items with 4 excellent options and the vast variety of our updated Ancient sets give our players an incredible variety of choices for their character builds.
- Besides the permanent limitations to our donate Shop, there will also be temporal limitations to other things that can be bought. For example, the option to buy additional 2000 stats will not be available at the start of the server. Also, other aspects like VIP Buff, Power Buff, Set Bonus and Guild Buff will be balanced accordingly the realms of the x1 world. All in all, this server will be much more different than our other servers, and we will try to unlock the full potential of a super-low rate server. More detailed information about the changes in the balance, donate options and gameplay will be available shortly.
- The most distinctive characteristic of this server will be and absolutely new system – Guild Assignments. Every week all the guild on the server will receive an assignment – it could be killing a specific amount of a certain monster, killing bosses, participating in events, doing quests or anything else. The guild gets 7 days to accomplish said assignment and after the 7 days are over, all the guild members receive rewards like Excellent items and additional Guild Buff, considering how successful they have been with the finishing of the assignment.
- The server also has an implemented consecutive in-game quest system. The total amount of stat points, which you will be able to get after completing all quests is about 13 000. Stat points obtained in the quest system do not disappear after resets, that means, the more quests you complete, the stronger your character becomes permanently.
- Besides that, the option to create Alliances is not available on the server and maximum players per guild amount is way lower than players have used to. Regular characters can be masters of guilds with no more than 20 players, but Dark Lords can master a guild of 25 maximum players. This cap is added to increase the overall competition between guilds on the server.
- Dynamic experience system - reduces the experience received as your reset count gets bigger. The main principle is – the stronger you get, the harder it becomes to level your character. But at the same time, with each reset, together with a decrease in the amount of experience, the amount of received stat-points and bonuses is increased. Therefore, each following reset becomes more desirable and more rewarding.
- We want to achieve a more even distribution of game currency among all players of the server. Therefore, every reset our players receive a small amount of bonuses, and as you move through the resets, this number increases. As a result, absolutely all players will have access to the main game currency, but in small amounts. This is an excellent way to stimulate trading between players, because all the players who are doing resets automatically acquire bonuses and become potential buyers.
Resets | Points + Normal | Points + MG/DL | Total Normal | Total MG/DL | Experience | Bonuses |
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1 | 2000 | 3000 | 2000 | 3000 | 1.00 | 5 |
2 | 2000 | 3000 | 4000 | 6000 | 1.00 | 5 |
3 | 2000 | 3000 | 6000 | 9000 | 1.00 | 5 |
4 | 4000 | 5000 | 10000 | 14000 | 0.80 | 10 |
5 | 4000 | 5000 | 14000 | 19000 | 0.80 | 10 |
6 | 4000 | 5000 | 18000 | 24000 | 0.80 | 10 |
7 | 7000 | 8000 | 25000 | 32000 | 0.60 | 15 |
8 | 7000 | 8000 | 32000 | 40000 | 0.60 | 15 |
9 | 7000 | 8000 | 39000 | 48000 | 0.60 | 15 |
10 | 11000 | 15000 | 50000 | 63000 | 0.30 | 100 |
Reset Table Description | |
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Cost of reset Zen 55kk* amount of resets | Creation of MG/DL 150/220 Lvl
Donate Limitations | |
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PK limitations on locations | |
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Information about our project - here
Full guide on how to play on our servers - here