Website craft recipes: Difference between revisions

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Light Plate > Adamantine > Dark Steel > Glorious > Dark Master > Sunlight > Paewang > Ambition''
Light Plate > Adamantine > Dark Steel > Glorious > Dark Master > Sunlight > Paewang > Ambition''


Excellent Archangel's weapon creation:  
<span style="color:green;">Excellent</span> Archangel's weapon creation:  
'''3x''' ''Sword of Archangel'' = ''Excellent Sword of Archangel''
'''3x''' ''Sword of Archangel'' = ''<span style="color:green;">Excellent</span> Sword of Archangel''
'''3x''' ''Staff of Archangel'' = ''Excellent Staff of Archangel''
'''3x''' ''Staff of Archangel'' = ''<span style="color:green;">Excellent</span> Staff of Archangel''
'''3x''' ''Scepter of Archangel'' = ''Excellent Scepter of Archangel''
'''3x''' ''Scepter of Archangel'' = ''<span style="color:green;">Excellent</span> Scepter of Archangel''
'''3x''' ''Crossbow of Archangel'' = ''Excellent Crossbow of Archangel''
'''3x''' ''Crossbow of Archangel'' = ''<span style="color:green;">Excellent</span> Crossbow of Archangel''


Additional '''Excellent Archangel Weapons''' effects:
Additional '''<span style="color:green;">Excellent</span> Archangel Weapons''' effects:
* ''Increase Damage to Phonomans +30%''
* ''Increase Damage to Phonomans +30%''
* ''Increase Damage in Blood Castle +15%''
* ''Increase Damage in Blood Castle +15%''


'''Excellent Chaos weapon creation''':  
'''<span style="color:green;">Excellent</span> Chaos weapon creation''':  
'''3x''' ''Chaos Dragon Axe'' = ''Excellent Chaos Dragon Axe''
'''3x''' ''Chaos Dragon Axe'' = ''<span style="color:green;">Excellent</span> Chaos Dragon Axe''
'''3x''' ''Chaos Nature Bow'' = ''Excellent Chaos Nature Bow''
'''3x''' ''Chaos Nature Bow'' = ''<span style="color:green;">Excellent</span> Chaos Nature Bow''
'''3x''' ''Chaos Lightning Staff'' = ''Excellent Chaos Lightning Staff''
'''3x''' ''Chaos Lightning Staff'' = ''<span style="color:green;">Excellent</span> Chaos Lightning Staff''


Additional '''Excellent Chaos Weapons''' effects:
Additional '''<span style="color:green;">Excellent</span> Chaos Weapons''' effects:
* ''Increase Damage to monsters +10%''
* ''Increase Damage to monsters +10%''
* ''Increase Critical Damage Rate +10%''
* ''Increase Critical Damage Rate +10%''
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<H3>Elemental jewelry creation (0-7% HP Recovery):</H3>
<H3>Elemental jewelry creation (0-7% HP Recovery):</H3>
'''3x''' Excellent Rings of Magic = ''Excellent Random Ring of Ice / Poison / Fire / Earth / Wind | Cost: 100kk + 50 Cashpoints + 35 Jewels''
'''3x''' <span style="color:green;">Excellent</span> Rings of Magic = ''<span style="color:green;">Excellent</span> Random Ring of Ice / Poison / Fire / Earth / Wind | Cost: 100kk + 50 Cashpoints + 35 Jewels''
'''3x''' Excellent Pendants of Ability = ''Excellent Random Pendant of Lighting / Fire / Ice / Wind / Water | Cost: 125kk + 75 Cashpoints + 50 Jewels''
'''3x''' <span style="color:green;">Excellent</span> Pendants of Ability = ''<span style="color:green;">Excellent</span> Random Pendant of Lighting / Fire / Ice / Wind / Water | Cost: 125kk + 75 Cashpoints + 50 Jewels''


<H3>Items can't be fused if:</H3>
<H3>Items can't be fused if:</H3>

Revision as of 15:17, 22 March 2024

Website craft system

Using a craft system, from three items of one class and type, you can create one new item with a higher grade than source materials. The combination success rate is 50%. In case of failure, you will lose one of the items. As a payment, three currencies are used simultaneously: Zen + Cashpoints + Jewels.

Example: 3x Excellent Pad Helms = 1x Excellent Bone Helm

Before a craft, you have to fuse source items into material for the craft. While fusing, items are deleted from your inventory and will be available in the list of additional materials. As materials, you can store an unlimited amount of items. In order to use jewels as a crafting currency, they need fusion as well. Jewels, that can be fused: Jewel of Chaos, Bless, Soul, Life, Creation, Guardian, Harmony, Goldsmith. You cannot return an item after a fusion is made. Luck presence and Excellent options quantity on all created items are random, from 1 to 40 with the same chances, as in in-game drop.

The combination on a part of a set cost depends on the item's grade, which you want to create: From: Zen kk = Grade * 0.3 + Cashpoints = Grade * 0.2 + Jewels = Grade * 0.04 for lowest grades To: Zen kk = Grade * 1 + Cashpoints = Grade * 0.9 + Jewels = Grade * 0.28 for highest grades

Minimum craft cost: 5kk Zen + 5 Cashpoints + 1 Jewel

Bronze Helm (Grade 16) = 6kk Zen + 5 Cashpoints + 1 Jewel Great Dragon Helm (Grade 104) = 83kk Zen + 52 Cashpoints + 28 Jewels

Grade progression while creating set parts:
Pad > Bone > Sphinx > Legendary > Eclipse > Grand Soul > Dark Soul > Venom Mist > Hades > Dark Devil Leather > Bronze > Scale > Brass > Plate > Dragon > Ashcrow > Black Dragon > Dark Phoenix > Great Dragon > Dragon Knight > Titan > Brave > Stormwing Vine > Silk > Wind > Spirit > Guardian > Iris > Divine > Red Spirit > Sylphid Ray > Faith > Seraphim > Rune Light Storm Crow > Valiant > Thunder Hawk > Hurricane > Volcano > Destroy > Phantom > Magic Knight Light Plate > Adamantine > Dark Steel > Glorious > Dark Master > Sunlight > Paewang > Ambition

Excellent Archangel's weapon creation: 3x Sword of Archangel = Excellent Sword of Archangel 3x Staff of Archangel = Excellent Staff of Archangel 3x Scepter of Archangel = Excellent Scepter of Archangel 3x Crossbow of Archangel = Excellent Crossbow of Archangel

Additional Excellent Archangel Weapons effects:

  • Increase Damage to Phonomans +30%
  • Increase Damage in Blood Castle +15%

Excellent Chaos weapon creation: 3x Chaos Dragon Axe = Excellent Chaos Dragon Axe 3x Chaos Nature Bow = Excellent Chaos Nature Bow 3x Chaos Lightning Staff = Excellent Chaos Lightning Staff

Additional Excellent Chaos Weapons effects:

  • Increase Damage to monsters +10%
  • Increase Critical Damage Rate +10%

Top non-excellent weapon creation:

Cost: 5kk + 5 Cashpoints + 1 Jewels | Success Rate: 90% | Items: 2x Bone Blade > Sword Bracker > Flameberge > Night's Edge > Lightbringer > Minotaur's Blade > Obsidian Blade > Duranium Sword Grand Viper Staff > Imperial Staff > Staff of Darkness > Crystal Staff > Dark Legendary Staff > Staff of Atlantis > Patrician Staff Sylph Wind Bow > Air Lynn Bow > Dark Stinger Bow > Flaming Phoenix Bow > Spitfire > Demon Hunter's Crossbow > Nightbringer Solay Scepter > Absolute Scepter > Stryker Scepter > Royal Scepter > Glorious Scepter > Imperial Scepter > Scepter of Atlantis > Wit of the King Explosion Blade > Imperial Sword > Storm Breaker > Demon Blade > Ebony Blade > Saber of Atlantis > Azure Dragon Blade Cursed Dagger > Runge Dagger > Mithril Shiv > Vowed Dagger > Wyvern's Bonespike

Cost: 5kk + 10 Cashpoints + 1 Jewels | Success Rate: 90% | Items: 3x Hero's Greatsword > Mythos Greatsword > Claymore of Dimitar > Duranium Greatsword Greatstaff of Magicka > Emerald Staff > Dwemer Staff > Eternal Staff Bloodreaver > Greatsword of Atlantis > Phantom Greatsword > Azure Dragon Greatsword

Cost: 15kk + 15 Cashpoints + 3 Jewels | Success Rate: 90% | Items: 3x Devilwood Branch > Totem Dragon Wand > Sleepwalker > Wand of the Damned > Spellbinder

Cost: 5kk + 5 Cashpoints + 1 Jewels | Success Rate: 90% | Items: 2x Crimson Glory Shield > Infernal Steel Shield > Minotaur's Shield > Obsidian Shield > Duranium Shield Guardian Shield > Spectral Barrier > Dark Legendary Shield > Shield of Atlantis > Patrician Shield Frost Barrier Shield > Crystal Shroud > Iris Shield > Void Shield > Unicorn Shield Salamander Shield > Phantom Shield > Duelist's Shield > Shield of Betrayal > Azure Dragon Shield Cross Shield > Royal Protector > Golden Shield > Noble Shield > Peacekeeper

Special crafts:

Grand Soul > Antique Soul Scale > Dark Scale

Elemental jewelry creation (0-7% HP Recovery):

3x Excellent Rings of Magic = Excellent Random Ring of Ice / Poison / Fire / Earth / Wind | Cost: 100kk + 50 Cashpoints + 35 Jewels 3x Excellent Pendants of Ability = Excellent Random Pendant of Lighting / Fire / Ice / Wind / Water | Cost: 125kk + 75 Cashpoints + 50 Jewels

Items can't be fused if:

  • Item has 3 or more Excellent options and one of the options is Damage Decrease or Excellent Damage Rate +Luck.
  • Item is upgraded on +15 and one of the Excellent options is Damage Decrease or Excellent Damage Rate +Luck.